Sarnor was a hot desert world located within the Japriar system. Its geography mostly consisted of empty, featureless plains, known as The Void, and a few urban settlements, such as the mining town of Psartens. Large geographic indentations crisscrossed its surface, although they were not clearly visible from space with the naked eye. The Snakra database file on Sarnor revealed these markings. Even though a desert, the planet possessed very little natural water, but a lot of synthetic water, and was one of the few suppliers of a type of volatile fuel known as Rhydonium.
According to Snakra data on the planet, Sarnor had a polar diameter of 1,211,714, equatorial distance of 1,625,856 and a surface area of 580,025,700; being 1,411,000 of these made up of land area and 8,040,000 of sea area. Republic files had no information on population count, and indicated that the lowest point was located 850 meters below sea level and the deepest point in the planet was a -44585. 25648 m".
The town of Psartens , built lower than the surrounding ground level, was notable for its extraction of Rhydonium. Although the planet itself was scarcely populated, the settlement featured a wide array of immigrated species. Commercial activity was practiced, as evidenced by the existence of Game Go and the diner Power Sliders.
Due to particulates in the atmosphere, sunlight reflected on the chalky, white surface produced a diffuse orange sky, and these conditions, combined with regolith properties in made the white dust on the ground hazy. Because of this, it was nearly impossible to cast shadows, leave tracks and tell the direction or time of day.