GameNET

GameNET was a large holo-gaming network during the times of the. Designed to be compatible with all hologame consoles and games, the network at its height had nine billion members, and for this reason became notorious for the resulting lag. GameNET was apparently shared by a number of corporations, and as a result there were a number of legal wrangles as to the true owner. When the replaced the Republic, the Empire began to use the network as a spying mechanism, as well as to brainwash dissidents and recruit agents. A group of rebel operatives managed to discover this and shut down the network. It was reprogrammed and restarted in.

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This is the author's 300th article.