User talk:C3PO the Dragon Slayer

Welcome to my talk page.


 * Is it ok if I make some changes to the CIS navy? I mean its all canon, and this is an all fanon website. Star DestroyerFleet
 * Be bold. It doesn't look like there's an article called CIS Navy on this site, so you can create it if you want. --C3PO the Dragon Slayer 6,000,000 forms of communication 17:17, 15 August 2007 (UTC)

Oh, well I know that was a while ago when I said that, but there was a CIS navy for a while that was created by somebody who was creating Canon articles, but someone prbably deleated it. User:Star DestroyerFleet

Dark Knight
Hi, I would like to say hi. My friend General Arav who is banned till next year, made this user box and I would like to give it to you. I think it sutes you.--Dark Knight 09:20, 24 August 2007 (UTC)
 * Thanks for the userbox. I appreciate the gesture. --C3PO the Dragon Slayer 6,000,000 forms of communication 16:10, 24 August 2007 (UTC)

Internet Issue is Figured Out!!!
We figured out the issue, out router is busted so it restricts how we connect to the internet, or interferes with our wireless internet, Verizon is sending us a new Router and by thursday or Friday if all is well I will, repeat for real, I will be back:P Then I can work on MPTG, and help out with AV. So yeah, and regarding to making it online, I figured out the basics for all that, how to you plan to make it work as technically MMOSG? Well, I gotta go soon, my school is having Open House tonight! Tader Talk 20:34, 28 August 2007 (UTC)
 * Sounds great, Tader! Strategy games are more difficult to make, but I assure you I've been experimenting. The change_object action is invaluable. I'm not necessarily going to make it online, see my poll at P:AV. I'm only going to toil through that extra effort if people really want me to make it online. Which, I admit wholeheartedly, would be pretty cool. --C3PO the Dragon Slayer 6,000,000 forms of communication 20:52, 28 August 2007 (UTC)
 * Yeah, well one thing I have always wanted to know how to do, on some games that I play where you click is where your main character shoots, like in a platform game or parrelex game. If you know how, or need further detail so you know what I mean, please let me know. 19:04, 29 August 2007 (UTC)
 * I suppose in a global mouse event, an invisible (or visible X, I don't know!) target object should be made at mouse_x, mouse_y. Then the character needs to check whether the target is within its blaster range, and if it is, create a moving instance of the laser in direction point_direction(x,y,target.x,target.y). If it isn't in range, move the character in that direction. You can use, alternatively, the "move in direction of a point" action, and define the point as target.x,target.y. The game I'm making is turn-based, so nothing will move before it gets there (unless it takes more than one turn, by which time the course needs to be redefined). If you're talking real-time, you need the target object to check if there's an object at position x,y, and if so, set a variable so that in a step event (or frequently looping alarm, set to something like 3 or 4) that has actions to make it move in the direction of point other.x,other.y. --C3PO the Dragon Slayer 6,000,000 forms of communication 19:16, 29 August 2007 (UTC)
 * Okay, thats great, thanks! Tader Talk 19:28, 29 August 2007 (UTC)
 * Zit works! I got a new Router, middle of dinner UPS shows up with it, set it up, had an issue, called Verizon the router sorted it out and we have a nice new internet!!!!! Tader Talk 23:13, 29 August 2007 (UTC)

Hey, everything is a go! I am working on GM for now and running some tests, so once those are finished I'll start on MPTG. So is MPTG like a Zelda like with the views or Poke'mon which is a birds eye slant view. Tader Talk 20:06, 30 August 2007 (UTC)

DL Problem
Hello, C3PO. Could you please look over this forum: Forum:DLs - FA voting change?, and vote on it? Thanks. Jesus Freak NK says NK's 'mazin' articles 22:13, 11 September 2007 (UTC)

FA Requirement Change
Please see Forum:FA Requirement changes. Thanks. - Brandon Rhea 02:12, 13 September 2007 (UTC)

Image
Hey, don't forget to source the image you just uploaded. - Brandon Rhea 21:13, 27 September 2007 (UTC)
 * Well, duh . I made it. Give me time to get it on; I only just finished putting it on the Avian Hunt news page. --C3PO the Dragon Slayer 6,000,000 forms of communication 21:15, 27 September 2007 (UTC)

Joke Articles
Hey. I just read that proposal for joke articles...i'm just wondering. Since you read The Fanon Menace page, do you consider that a joke article, and if so, is it ok. I mean we're still working on it, but i started reading that proposal and started to wonder. anyway. thanks! --  Tesh  162  14:07, 3 October 2007 (UTC)
 * I wouldn't consider it a joke article, but rather a serious article describing a joke YouTube series. I'd say the Fanon Menace has every right to continue. --C3PO the Dragon Slayer 6,000,000 forms of communication 19:02, 3 October 2007 (UTC)


 * Thanks. I was a little concerned when I read that proposal, but now I feel a little better knowning I have someone behind me. Thanks again!. --  Tesh  162  13:50, 4 October 2007 (UTC)

Ban
Can you ban those two users (probably the same person) that just vandalised those pages?&mdash; Darthtyler http://images.wikia.com/swfanon/images/1/18/Scuba_Diver.gif Talk 01:07, 26 October 2007 (UTC)
 * Did it right before you pressed the "save page" button. --C3PO the Dragon Slayer 6,000,000 forms of communication 01:08, 26 October 2007 (UTC)
 * Oh...well that was akward.&mdash; Darthtyler http://images.wikia.com/swfanon/images/1/18/Scuba_Diver.gif Talk 01:08, 26 October 2007 (UTC)
 * Your welcome. I could've done it quicker if I had rollback powers &mdash; Darthtyler http://images.wikia.com/swfanon/images/1/18/Scuba_Diver.gif Talk 01:10, 26 October 2007 (UTC)

New CIS

 * Hey dude, hows it going? New CIS has got a major update, read it over and its also up for GA nomination.TroybAllSpark Quest contribs[[Image:MovieBlack.JPG|30px]] 23:07, 26 October 2007 (UTC)
 * Good work, then! I just got Mac OS X Leopard. I'm about to install it. --C3PO the Dragon Slayer 6,000,000 forms of communication 23:26, 26 October 2007 (UTC)
 * Cool, how about you go and vote for new cis then? I've had alot of help from Rhea (Nuff said).TroybAllSpark Quest contribs[[Image:MovieBlack.JPG|30px]] 23:32, 26 October 2007 (UTC)
 * As I said, being about to install Leopard, so my Mac (which I am editing from) may be temporarily unavailable. Afterward, I'll check out the new additions. --C3PO the Dragon Slayer 6,000,000 forms of communication 23:34, 26 October 2007 (UTC)
 * Right...Also I have a userbox for ya!

jYt2M6j3dqw
 * One last thing, I really want you to see this.TroybAllSpark Quest contribs[[Image:MovieBlack.JPG|30px]] 23:43, 26 October 2007 (UTC)

Please give your input
Please give your input on Forum:Xwing327's situation as a member of the CABAL. -- Don Victor, Sr.  ( contact ) 04:53, 3 November 2007 (UTC)

Re:Howdy
Hey, thnx for the message, I have been working on and off, no where near your knowledge of information you ever ha:P But I'll take a look at the 3D models, it looks very interesting, and I will do my best to make a simpler 1 page CUSWFN Template, instead of lots of 20 million paged things:P Well I am finally all calmed down, I fixed all my computers, got my wireless settings all fixed(Never plan to go ALL WIRELESS!!!), and my play I have spent 2 months on is over! So I am good, so I'll help out again, work on GM, MPTG, and CUSWFN! Bye! Tader Talk 00:53, 4 November 2007 (UTC)

CUSWFN IS BACKAH!!!
Enjoy! I spent 3 hours on it:O

Yours, truly. Tader Talk 04:27, 4 November 2007 (UTC)

Hey can you read over my CUSWFN Rules, adn make sure there okay with you, or other admins? And thnx for taking care of Lando, I didn't notice, I was too busy with CUSWFN. Thnx, bye. Tader Talk 22:05, 5 November 2007 (UTC)

Hey, if you have the time can you tinker with this, to make the Polls stay in the grey area where they should be. If you can't thats fine, I have an alternative plan for it then, just polls are easier. Tader Talk 02:07, 6 November 2007 (UTC)
 * I tried a few things, but nothing seemed to work. I'm pressed for time, so if you want to look at the code for P:AV, there is a poll placed in a graphic formatting template there and it works just fine. --C3PO the Dragon Slayer 6,000,000 forms of communication 02:22, 6 November 2007 (UTC)
 * Okay, don't mind me for now, wait till tommorow, just mainly need you to review the CUSWFN rules, see above, to see if there okay with the Cabal. Tader Talk 02:31, 6 November 2007 (UTC)

Reworking the HPs
Please read and respond to Forum:Reworking the High Priests. Thanks. - President Brandon Rhea  (Pressroom)   (Accomplishments)  17:14, 11 November 2007 (UTC)

CUSWSS Sprites
I was just inquiring as to where you got the sprites for the game. Nothing serious, just that I'm making my own, and I, unfortunately cannot find any good sprites.

If they are yours, however, I would like to ask permission before using them.

PS: By the way, this is Darth mavoc. So, leave an answer on my talk page.

Thanks.


 * Ah, mavoc! It's been a while. I can't name a specific source that I went to to download the sprites, because I made the sprites myself. If you really wanted them, I could email them to you, if you're willing to attribute the credit for creating the sprites to yours truly . I made most of my sprites by making LEGO models (either customly or by existing sets) and looking at them from above. Each stud contituted as a single pixel on a digital drawing with Game Maker's sprite editor, or in the case of CUSWSS II, four pixels. This let me be rather consistent with the design of ships in canon and somewhat believable in terms of size and detail. --C3PO the Dragon Slayer 6,000,000 forms of communication 22:23, 15 November 2007 (UTC)

Yeah, it has been a while hasn't it. So many things got in the way. I'm actually planning on returning as soon as the holidays begin. So yeah.

Anyway, I'd be happy to extend all due credit to you. If you want to e-mail them to me, my e-mail is.

Game Maker? Ha, that's funny. That's what I'm using. For IT class. That's what the sprites are for.

Anyway, its nice to be here again. Sharrakor 06:46, 16 November 2007 (UTC)

All right, I sent the email. Let me know if you have any problems. --C3PO the Dragon Slayer 6,000,000 forms of communication 03:42, 17 November 2007 (UTC)


 * Thanks. I owe you one. Sharrakor 04:14, 17 November 2007 (UTC)

Avian Hunt

 * Looks like its coming along. I saw that you use Blender for 3D images, and I just wanted to say that I've played with its features a little bit, it look really good. Hopefully it'll come up with some good looking sprites for Avian Hunt. --  JM  76   Ask   Archives  [[Image:Sabersmilyjm76.jpg|20px]] 22:26, 20 November 2007 (UTC)
 * Models. We're talking real 3D here! I could post a couple screenshots (say, the TX-130, which is my favorite so far) right now, but I think I'll wait until I have a couple more astonishing-looking ones. The Spider Tank and the TIE fighter look good, but they don't really show off as much as the TX-130. I finished the Delta-7 just now, and I'll see how much of the YT-1300 and the Eta-2 I can do tomorrow. Actually, come to think of it, my next Avian Hunt news post might be sooner than expected!) --C3PO the Dragon Slayer 6,000,000 forms of communication 23:21, 20 November 2007 (UTC)

CUSWFN/GameMaker
Hey here you go, hey look at my message below CUSWFN to.

I have spent the past few days looking at the tutorials at the GameMaker Community Forums and I have found out how to make you go somewhere and go around objects by clicking the mouse. Last time I asked you how to do it you didn't know, so incase you still don't go here, http://gmc.yoyogames.com/index.php?showtopic=273204 open up the link for GM6 and take a look at it. It looks very efficient I just need to see if I can do other commands like shooting while it's moving without it being interupted. Well hope that helps you, it's very simple, just if you try it, forget all that inventory stuff. Enjoy the CUSWFN, bye!!! Tader Talk 19:41, 21 November 2007 (UTC)
 * Hey, thanks, but the item system in Avian Hunt is a little different. I can see this being applied to a game a friend is making, though. I'll pass it on! --C3PO the Dragon Slayer 6,000,000 forms of communication 21:54, 21 November 2007 (UTC)

Yeah I knew Avian Hunt won't need it but it's there for future reference, but I can't find find out how to make the guy change which way he's looking when he is moving, argh. But hey, was the CUSWFN okay? Tader Talk 22:51, 21 November 2007 (UTC)
 * I'll have to take a look to see what you're talking about. My PC is not currently available, but I'll check later. CUSWFN just keeps getting better. Keep it up! --C3PO the Dragon Slayer 6,000,000 forms of communication 23:13, 21 November 2007 (UTC)
 * Thanks! See you around! Tader Talk 00:12, 22 November 2007 (UTC)

Videos

 * Can I have three videos on my user page? They are all short and about the CIS, please?TroybAllSpark Quest contribs[[Image:MovieBlack.JPG|10px]] 19:51, 23 November 2007 (UTC)

Competition on Yoyogames!!!
Hey if you didn't hear there is a big competition on YoYogames where you can create up to 2 games with a "winter" theme, the community will chose their favorites then the YoyoGames staff will judge the rest. The prizes might catch your attention.


 * 1st: $1000
 * 2nd: $500
 * 3rd: $250

Seems good, I don't have a great chance of winning, I'm making a game where your Santa and you fly over Iraq delivering presents to the soldiers, hopefully the supporting the soldiers stuff in it will give me a better chance, well go here for more details. http://glog.yoyogames.com/?p=31 Have fun with it!!! Tader Talk 14:01, 25 November 2007 (UTC)


 * I actually read it two minutes after it was posted. It was a coincidence that I went to the Yoyogames homepage right when the glog was updated. I'm not going to participate because I don't want to sacrifice too much time on non-Avian Hunt before it's released, and I'm sure if I needed the money I could submit it to a later contest. But to be honest, I've been very conservative with spending my whole life so I have a hefty savings.
 * That's a cute idea for a game. I never would have thought of it. If you need any help, you can email me or ask on this talk page. Did you see the latest Avian Hunt news update? I'd love some feedback on the new models before I go forward on adding more. I have about eighty ships to make if I want the full story in single-player mode. --C3PO the Dragon Slayer 6,000,000 forms of communication 14:27, 25 November 2007 (UTC)
 * Ummmm... Wheres the Avian Hunt update page? I couldn't find it. Tader Talk 15:49, 25 November 2007 (UTC)
 * Never mind found it. Tader Talk 15:49, 25 November 2007 (UTC)

Okay I took a look at the models, and read what you're going to do, and I say, Wow, it is very good and it will be awesome to use and see in Avian Hunt, keep at it, there very good. Tader Talk 15:53, 25 November 2007 (UTC)

Hey quick ques, I can't get my missle to fire from the silo from the x. and y. I want it to, I change where I want it to coem out of, but it doesn't change it, heres the Information about object: obj_silo

Sprite: spr_silo Solid: false Visible: true Depth: 0 Persistent: false Parent: Mask:

Keyboard Event for  Key: create instance of object obj_missle at relative position (20,20)

and Information about object: obj_missle

Sprite: spr_missle Solid: false Visible: true Depth: 0 Persistent: false Parent: Mask:

Create Event: start moving in directions 000000100 with speed set to 3

I change the X. and Y. but nothing changes, maybe you can try something and help me, I'll ping you if I fix it. Tader Talk 23:26, 25 November 2007 (UTC)
 * Got it, I didn't know GameMaker could handle negatives for this matter, so I fixed it. Tader Talk 23:43, 25 November 2007 (UTC)

Hey for my game I have temporary Power ups, so i make it when you collide with it you become another object, so basically same sprite just you can do other things. But I set a timer for after so many steps you turn back to the original object(Santa), but I can't get it to work, so what should I do. Tader Talk 23:52, 27 November 2007 (UTC)

Make sure the alarm is relative. Otherwise, I'll need more information. --C3PO the Dragon Slayer 6,000,000 forms of communication 00:48, 28 November 2007 (UTC)

Avian Hunt question
Your Avian Hunt models look great. I noticed from the screenshots that you're making the game on a Windows, so I wanted to know, will the game be available for Mac OS X when it's released? I know some games, most, aren't compatible with Macintosh since they're meant for Windows. -- Victor, Sr. HoloNet 209 07:03, 28 November 2007 (UTC)
 * As a matter of fact, I will do all in my power to make it available for Mac. Game Maker will be ported to the Mac by the Yoyogames staff by January, so it will be able to create games for Mac OS X. --C3PO the Dragon Slayer 6,000,000 forms of communication 11:51, 28 November 2007 (UTC)

Good to hear. I'm anxious to play the game, looking forward to it. -- Victor, Sr. HoloNet 209 20:11, 28 November 2007 (UTC)

GA
Hey, could you look over the article Ryluk Shouja for me when you have the time and give me some pointers on what I would need to improve for it to become a GA? Just when you have the time, it doesn't need to be done immediately. Thanks!--Ryluk Shouja(The Mukhabarat 07:30, 4 December 2007 (UTC)

RE:Edit on Darth Infinieus (or something)
In response to this, I never badger anyone about "categorization" just because they don't specify rank. If they have "Sith", that's fine. But, if they have no category aside from "Articles undergoing major edits" or "articles that need to be fanonifed" or "articles by L337", then it's a problem. Just thought I'd clear that up, because I don't know where you saw that. -- Victor, Sr. HoloNet 209 06:31, 5 December 2007 (UTC)


 * I see where you saw that (on the talk page of Infineus or whatever his name is). That's not a valid deletion reason, because it is categorized. -- Victor, Sr. HoloNet 209 06:46, 5 December 2007 (UTC)

Sorry
I'm sorry. I shouldn't have had a tantrum. I will try to control myself in the future. Belligerance 01:04, 3 January 2008 (UTC)(Dark Lord of the Myth) (Converse with the Ancient Spirit)

Midi files
Hi, midi upload is back. Weird misconfig happened. Sorry for that. -- Nef (talk) 00:39, 5 January 2008 (UTC)
 * Thank you so much for this! --C3PO the Dragon Slayer 6,000,000 forms of communication 01:11, 5 January 2008 (UTC)


 * Are you still having the issues you mention at the top of your user page? Is it only on swfanon or on other Wikia wikis as well? Your user page is slow to load because of the bug with images we're currently working on... so I was wondering if you were seeing something else or if you were talking about something local to your machine. Thanks. Johnq (talk) 01:17, 5 January 2008 (UTC)
 * This seems to be a problem with the network at my house, namely the wireless network the PC uses. It's not so difficult with the Mac, though; it uses an Apple wireless router that is much more effective. I suspect it is not Wikia's fault, as I have difficulty sending data to other sites too unless I'm using the Mac. Thanks for your willingness to help me out with this; but I think the problem will best be solved here at home. --C3PO the Dragon Slayer 6,000,000 forms of communication 01:41, 5 January 2008 (UTC)
 * No problem... just trying to make sure it's not something new on our side that we needed to investigate. Johnq (talk) 02:18, 5 January 2008 (UTC)

Avian Music
I just listened to the .midi file you uploaded for Aviant Hunt and thought it was great. How'd you make it? - President Brandon Rhea  (Pressroom)   (Accomplishments)  02:08, 5 January 2008 (UTC)
 * Anvil Studio. link here. Glad you like it. --C3PO the Dragon Slayer 6,000,000 forms of communication 02:15, 5 January 2008 (UTC)

Hola!
Hey 3PO, i've seen the latest updates in Avian Hunt the ships in it look great. And the music sounds good, and just checking in on you, and I have a question, how would you draw 3D model of a Mandalorian, I'm gonna try a few tests with making a 3D RPG, with a Camera in it, but I don't know how to draw the models yet. But once I get that I could make a little demo of MPTG, if I get it to work. Tader Talk 00:28, 14 January 2008 (UTC)
 * I think you should get acquainted with Blender. Click here to take a look. It's a good program for modeling. Just approach it slowly; focus on learning to do simple things before you try making people. When you figure out the controls and stuff, look for the tutorial on modeling a humanoid figure, and go from there. Contact me again when you made a model (color or texture not necessary) and I'll show you how to put it in Game Maker. I could even give you a script or two as a bit of help. --C3PO the Dragon Slayer 6,000,000 forms of communication 00:36, 14 January 2008 (UTC)
 * Okay great, thnx, should help a lot, good luck with Avian Hunt! Tader Talk 21:32, 14 January 2008 (UTC)
 * Okay I mananged to get a grip on Blender, I made some models, my favorite is a tank I made. So what do I do next??? Tader Talk 21:01, 17 January 2008 (UTC)

New Essay
Just read your essay about "Good fiction". I agree completely. Very well done. - President Brandon Rhea  (Pressroom)   (Accomplishments)  00:33, 14 January 2008 (UTC)
 * Thank you. --C3PO the Dragon Slayer 6,000,000 forms of communication 00:36, 14 January 2008 (UTC)