Talk:A New Dawn (Galaxy Game)/@comment-3528596-20151210025359/@comment-104549-20151210115944

Speaking as an outsider with no stake and at best limited interest in this game, I'm not convinced they've even violated the rule, which states, "You need a valid reason to declare war on somebody." Although it goes on to suggest a need for casus belli, that seems artificial to the point of counterintuitive as applied to the facts, at least for the Trandoshans and the Sith. At least canonically ("Legendsonically" now? Ooo, how about "Legendarily"?!), they are both species who by their nature are inclined toward conquest. If anything, I'd think they'd be more likely to face rebellion if they didn't acquire enough territory over a certain period of time. In other words, for those cultures, desire to conquer is by itself a valid reason.

Not sure how that applies to the Byssian Empire; I haven't paid enough attention to know whether its culture is similarly warlike.

As far as the idea that crushing rebellion isn't an effective way to...well...crush rebellion, I think that also fails to take into account cultural differences. For Humans? Sure, because the driving motivation of Humans is freedom (to grossly condense a massively complex topic). But to take the same condensation to other species, surely the driving motivation of the Sith is power, and in view of their religion, at least a compelling argument can be made that the driving motivation of the Trandoshans is killing or dominance over others. In both contexts, I think it more reasonable to assume that crushing rebellions without mercy might actually gain the ruling power more respect among the citizens of the faction.

Imagine, if you will, that somebody introduced the Yuzzhan Vong as a faction in this game (please nobody do that). Could anyone seriously suggest the Vong would face internal rebellion for conquering different factions? Even Legendarily, the Vong conquered half the galaxy with no provocation whatsoever and there was no rebellion inside the Vong's own ranks until the decided to protest their status, and half of that was due to 's manipulations.

Simply put, the rule as stated seems to me to impose Human views on species which are distinctly not Human. Yes, it might be more challenging to tailor a rule to each faction's culture, but hey, life is tough, and it seems to me the complexity would actually make the game more interesting (e.g. the Sith really don't want to conquer just now because of how the other factions might take it, but it's been three turns since they've absorbed new worlds and the Kissai look like they're getting restive...).

Just my two centicreds.