Forum:Project Cruentus/18

 This page is an archive of Forum:Project Cruentus. Further comments should be made on the article's talk page rather than here so that this page is preserved as a historic record.

I've archived the previous discussion due to it becoming too long. A project member stated that it was causing his computer to crash, which means it was too long. - Brandon Rhea  (talk) 21:56, September 16, 2009 (UTC)


 * Ok, so I left a comment on Ty's talk page in response to his question, and was about to leave another one on Unit's just when Brandon archived the page. Anyways, Unit, my creativity skill is unfortunately not that high, but I would like to help on some of the articles that are need in expanding, though. ---Ping(JediCommando) 22:24, September 16, 2009 (UTC)
 * Skill is subjective. Anyway, you could still create a character or a group of them for one of the factions, with ideas from me if you can't generate any, but I can provide you a few articles that could do with some expansion. Don't put yourself down too much.  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:28, September 16, 2009 (UTC)
 * The two articles I'd say need expansion the most would be the ones on Redharn and Ironwings, those articles are way to short for such major characters. And that looks good Unit, you can start the prelude and early movements as I'm not to good at those. BTW Ping, if you want to create something you can make up some local species for Karccev and Axra Prime, peferably non-/semi-sentient. Karccev is a snowy planet while Axra is a desert. Ty294  {Talk}  01:37, September 17, 2009 (UTC)
 * Well, I think expanding those would be up to Darth tom, unless he's kind enough to give permission. And sure thing. Jedi, if you're willing to make those articles Ty suggested, I can provide potential images/ideas if need be. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:05, September 17, 2009 (UTC)
 * For Karccev, I'm thinking of having a type of bird as a non-sentient species, but I don't know of anything past that. For Axra Prime, I was thinking of having snakes that look sort of like Chinese dragons, though I'm still trying to think of a good size for them, and whether they should be non- or semi-sentient. ---Ping(JediCommando) 16:05, September 19, 2009 (UTC)
 * Here's a pic that could be used for either. Has both repitlian and avian features. Both could be more or less human sized, and maybe their tech could be bronze age, medieavel, or even WW1. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:15, September 19, 2009 (UTC)
 * That would work for Axra Prime but Karccev is to cold for a reptile. Anyways, while I haven't had any thoughts for the space skirmish, I did have a thought for an interesting scenerio. Now I don't know if you'll go along with this but here it is anyway: For starters, Jarn becomes leader of the Necasians after the Battle of Byss and some of their officers, Makakson in particular, are jailed for war crimes, but Makakson is an Invado loyalist and hates Jarn. So here's my idea, right after Byss, Makakson, Stimmlur and a small band of Invado loyalists attempt to escape their eventual punishment by holing up in a space station or base or something. A group of UCW commandos, lead by Jarn and Joe Tylars (who although is not a commando is out for revenge on Stimmlur), go in and capture the rouge Necs and bring them in for trail. Whaddya think? (This would almost be a thing I'd have to do with tom since it's mostly his characters) Ty294  {Talk}  16:35, September 19, 2009 (UTC)
 * So in that case, maybe we could just swap the species worlds around. Anyway, that's an interesting idea, but I'm not very sure. Give me some time to mull it over. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:50, September 19, 2009 (UTC)
 * That's a very good picture. For the tech, why don't we make it bronze age. ---Ping(JediCommando) 19:55, September 19, 2009 (UTC)
 * Yes. Maybe they could have some cheap bolt action weapons sold to them by traders or something as well. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:58, September 19, 2009 (UTC)
 * Bolt-action would be good, but I was thinking more of black powder weapons. Then again, the bolt-action would probably be the better choice. I mean, how many times have you seen a black-powder weapon in Star Wars? ---Ping(JediCommando) 14:57, September 20, 2009 (UTC)
 * Bear in mind that this set tens of millennia before any depicted canon, and that species cut off from the galaxy should develop tech independently. But yeah, I think bolt-action is better. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:10, September 20, 2009 (UTC)
 * Anyway, would you like some name suggestions? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:36, September 23, 2009 (UTC)
 * Sorry, been busy lately. Weekdays are not good days to contact me, with school and a big homework load lately. Anyways, I was thinking, for a species name, we could say that they could be distantly related to the Fosh, as that picture reminds me alot of Vergere. ---Ping(JediCommando) 22:11, September 24, 2009 (UTC)
 * That's actually a neat idea. If you need any concrete name suggestions, here are some ideas I'm throwing out: Kalaveri, Tresecu, Naj'kle, and Hurel. Need more, or have you got some of your own? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:23, September 24, 2009 (UTC)
 * Coming up with names is a weakness I have. I'd go with either Kalaveri or Hurel, though I'm leaning towards Hurel. ---Ping(JediCommando) 23:43, September 24, 2009 (UTC)
 * Hmm, personally I'd prefer Kalaveri, unless of course you've already decided. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:30, September 25, 2009 (UTC)
 * Kalaveri is fine by me. Should we get in depth about their culture, or just touch upon it? ---Ping(JediCommando) 21:30, September 25, 2009 (UTC)
 * Middle ground would be best--too much detail isn't necessary unless you want it to be an FA. I was thinking a hierachal system--tribes fight, and the defeated tribe must remain subserviant to the victorious one, which can gain more respect as it 'gathers' more tribes. Eventually, with the arrival of more advanced offworlders, they could become subserviant to them, or perhaps some could resist under the direction of the big tribes. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:34, September 25, 2009 (UTC)

Uhm.. Hi. Don't want to disturb you or anything, but.. I just joined, having decided that I needed something to do, and I was wondering.. How to start? Antonstaen 16:07, September 26, 2009 (UTC) These are the units that have armor or uniforms that I have at the moment. There are some un-uniformed models but they are of no use. Ty294 {Talk}  03:28, December 14, 2009 (UTC)
 * Welcome to the project. Anyway, there's plenty for you to do. If you want, you can choose minor articles that need expanding and expand them, provided you of course announce which one first. Alternately, if you want to add to the actual universe here, it would be best for you to create your own character, or group of characters, or even a sub-faction, like an infantry regiment belonging to one of the factions. If you're bereft of ideas, then don't worry, as I'll have lots to share with you.  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:51, September 26, 2009 (UTC)
 * Thanks for the warm welcome. So.. What's your stance on changing canon facts (Or developing popular theories about galactic history)? Antonstaen (Talk) 12:33, September 27, 2009 (UTC)
 * Well, considering the time there's really virtually no canon for us to change. As for galactic history, we have sorta elaborated on the formation of the Republic a bit. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  13:56, September 27, 2009 (UTC)
 * I was thinking about altering the origin of a certain species, in a way that makes an fairly old theory relating to the Rakata make sense. Would that be ok? Antonstaen (Talk) 14:16, September 27, 2009 (UTC)
 * Could you elaborate? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:00, September 27, 2009 (UTC)
 * Hi Unit, sorry I was inactive for so long. I was thinking, the article on Srav Federation says that it's "Semi-Socialist" but it seems to be more of a radical communist government. What I was wondering is: should we create official idealogies to be the Star Wars versions of Communism and Nazism? Ty294  {Talk}  21:53, September 27, 2009 (UTC)
 * Why? We can just have 'socialism' and 'fascism', both of which, I think, have been mentioned somewhere in canon. That keeps it simple. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:56, September 27, 2009 (UTC)
 * I guess. Although the Nacasians seem to be more like Nazis and the Nazis were a combination or Fascism and Socialist. I guess that's kinda my point as it is alot deeper then just Socialist and Fascism but I suppose you're right that it would get way to complex for someone who isn't into political history. Ty294  {Talk}  22:44, September 27, 2009 (UTC)
 * The Necasians appear to be closer to the Roman Empire, I think, which to be fair did influence the fascist movements of the 20th century. And yeah; besides, what would we call these made-up idealogies? 'Sravism'? 'Necasianism'? ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:50, September 27, 2009 (UTC)
 * Forget it, it's not really that important anyway. Back to what we were doing, I'm thinking when I finish the Sinyan Civil War and we finish any other things we're doing, we could maybe start talking about that pirate project I suggested earlier? Or would you rather just stay with the Cruentusian era? Ty294  {Talk}  23:05, September 27, 2009 (UTC)
 * I'm not sure. Anyway, the asteroid belt skirmish is done. I was thinking that maybe the next Taung-Sinyan skirmish could be a Taung raid on a shipyard constructing the Velum battleship, with the Sinyans having to hold them off until the battleship is built and delivers a can of whoop-ass, or maybe a fairly major defence outpost of some kind. Should we use that admiral I created or the captain? And would you like to do a bit of this or should I? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:08, September 30, 2009 (UTC)
 * Hmm, well maybe it could be a large raid on Sinya itself as sorta an advance force for an invasion, but the Sinyans are able to bring in the Velum to stop the attack. I think Raulay Weggins should be the one to command the battle since he's the main admiral in the SDF navy. And I thought that guy you made was an army officer? And yah I'll be involved somewhat but I've kinda run low on new ideas for Cruentus. BTW, do you think it's a good idea to try to add colors to all the Cruentus-article infoboxes? I've already got colors for Imperium characters if you haven't noticed. Ty294  {Talk}  18:54, September 30, 2009 (UTC)
 * Reading stuff can help you generate new ideas. ;) And that guy sounds good. Should I find a pic for him? As for colors, there isn't any reason why not, but I haven't got time to do it right now. In any case, perhaps the shipyard(s) could be above Sinya, or perhaps it could be attacking Sinya's moon? (in which case we'll have to adjust the Sinya article infobox accordingly). Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:00, September 30, 2009 (UTC)
 * I think I may be able to find a pic for Weggins. And I think it could be that they're attacking the planet defenses so that their invasion force suffers fewer losses, but there can be shipyards involved in the battle to. Ty294  {Talk}  20:43, September 30, 2009 (UTC)
 * Hmm, yes. I think this could be a short distance from Sinya, like about where the orbital path of a moon would be. Would this be 'Raid near Sinya', 'Skirmish near Sinya', or what? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:33, September 30, 2009 (UTC)
 * Well, depends on how big we're making it. If it's a bigger battle that involves alot of space then I'd prolly say "Battle above Sinya", if it's smaller then probably "Skirmish above Sinya II" or "Skirmish near Sinya". Ty294  {Talk}  22:03, September 30, 2009 (UTC)
 * It'd be a medium-sized battle. Perhaps Raid would be the best term. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:12, September 30, 2009 (UTC)
 * Hmm, should we have it included landings on the moon (assuming we have it near a moon) concurrent with the space baattle? That way you could call it "Raid on Sinya II" or whatever the moons name will be. BTW, I added an image to Weggins. Ty294  {Talk}  23:37, September 30, 2009 (UTC)
 * Yes, I suppose we could. As I said, we'd have to adjust the Sinya article, as the infobox states that it has no moons. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:32, October 1, 2009 (UTC)
 * What do you think would be a good name for the moon? I've got "Kuuna", "Sinya II" or "Satelliten". You have any suggestions? Ty294  {Talk}  16:48, October 1, 2009 (UTC)
 * Kuuna or Sinya II sound good to me. Sinya II out of those two sounds a bit more logical, though if you want variety my suggestions are Lugand and Neras. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:40, October 1, 2009 (UTC)
 * I think I'll go with Kuuna since I really don't want to call it "Sinya II". Ty294  {Talk}  18:21, October 1, 2009 (UTC)
 * Cool. Should I start the article when I'm able to? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:48, October 1, 2009 (UTC)
 * You can start the battle sure. Ty294  {Talk}  19:52, October 1, 2009 (UTC)
 * Okay, I'll start it in a sec. Oh, and we now have reached the 500 article milestone. Yay! Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:05, October 2, 2009 (UTC)
 * There. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:25, October 2, 2009 (UTC)
 * Incidentally, what do you think of creating a campaign article/template regarding the Taung incursion into the Sinya system? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:00, October 4, 2009 (UTC)
 * Hmm, sure, but probably after we finish this skirmish. Ty294  {Talk}  21:26, October 4, 2009 (UTC)
 * Okay. By the way, I thought this image could be used for the main Sinya-Taung battle or one of the others. I like to imagine Taung/Mando stuff as looking quite clunky and bolted-together, so that could be used for an image of their advance. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:07, October 5, 2009 (UTC)
 * It's a good pic but I'm not sure what planet we'd put it on. Karccev and Axra have little population and Karccev looks nothing like the pic anyway. Mu Nae has a number of pics already but it could work there. Otherwise Kuuna will be the only other land battle during the campaign. Ty294  {Talk}  14:03, October 6, 2009 (UTC)
 * Hmm, perhaps it could be the main pic for Mu Nae. Do the Sinyans have any major cities besides the ones we've had that could be fitting for this? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:47, October 6, 2009 (UTC)
 * You mean on Mu Nae right? I think it would fit as a city located somewhere near the equator. Ty294  {Talk}  16:59, October 6, 2009 (UTC)
 * I meant in general. But if you don't think it'd suit any of the other battles then Mu Nae is the place for it. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:30, October 6, 2009 (UTC)
 * Ya, I think that's the only planet that it would fit. Edit: If you don't mind, I will need to create at least one Srav character for my short story. They'll only be low-ranking soldiers. Ty294  {Talk}  00:59, October 7, 2009 (UTC)
 * Okay, I'll upload it, if that's fine. And sure thing. But I guess I can still alter some of the names if need be, okay? ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  14:38, October 7, 2009 (UTC)
 * Deal. BTW, what do you think I should call it? I'm thinking something in the like of "Beyond the Call of Duty" or "Against all Odds". Something that captures the hopeless situation and bravery that the Sinyans have to show in the face of certain death...  Ty294  {Talk}  16:21, October 7, 2009 (UTC)
 * 'Against All Odds' sounds good. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:23, October 7, 2009 (UTC)
 * Ok so were you planning on using that image I had originally suggested for Khaz? Otherwise I'll just use it. Ty294  {Talk}  00:04, October 8, 2009 (UTC)
 * Looks good. Took the liberty of changing the Srav sergeant name to something a bit more exotic. ;) Anyway, I guess you can use the image if you want. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  13:09, October 8, 2009 (UTC)
 * In any case, if you're uncertain about any names, just ask. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:12, October 9, 2009 (UTC)
 * Well I might need a few more names for Sravs as I may involve a few more that I originally anticipated. I might still reuse the last name "Spaalov" but I'd need a good first name to go with it. Ty294  {Talk}  15:20, October 12, 2009 (UTC)
 * 'Spalev' might sound better, IMO. As for first names, here are some suggestions: Ilyushin, Kubrik, Leon. If you need more or others, just ask. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:26, October 12, 2009 (UTC)
 * Well I've kinda added a subplot to the story as I've added a terrorist group that works in Reshlund to story. Do you think it's a good idea or not really nessisary? Ty294  {Talk}  18:54, October 15, 2009 (UTC)
 * It certainly sounds interesting, provided it's handled well. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:59, October 15, 2009 (UTC)
 * "Handled well" as in the way I write the story or as in how the Sravs handle it? Ty294  {Talk}  19:05, October 15, 2009 (UTC)
 * How you write it. Though obviously the Sravs won't kindly to it either. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:20, October 15, 2009 (UTC)
 * Anyway, I need a name for a Srav intelligence officer... and what is the Srav's intelligence organization anyway? Ty294  {Talk}  01:29, October 16, 2009 (UTC)
 * Name suggestion: Kas Grimlokin. As for the other one, just plain 'Srav Intelligence' may do, or you can have the Srav characters call it the 'Intelligence Bureau'. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:20, October 16, 2009 (UTC)
 * Also, if you ever need pics for named Srav grunts, here's something I found. If you want, just ask and I'll crop the image so that you can have whichever face you want there. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:02, October 17, 2009 (UTC)
 * Well, I'm afraid I'm abandoning the project. I only have about 1,600 words (the contest requires 5,000) and don't think I'm gonna be able to finish it before the deadline. Besides that, the writing quality is terrible. So I don't think I'm gonna continue or at least not now. Maybe in the far future I'll decide to try again but not now. Ty294  {Talk}  16:38, October 22, 2009 (UTC)
 * Why? You still got several weeks. And you get someone experianced to look over it and give hints for improvements. In any case, if you want you can transfer any content from it into the appropiate articles--I'm curious as to what you did anyway. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:42, October 22, 2009 (UTC)
 * Well I'll leave it cancelled for now. If you want I can post what I have thus far and you can tell me what you thing. Ty294  {Talk}  16:44, October 22, 2009 (UTC)
 * That'd be good. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:45, October 22, 2009 (UTC)
 * Here, like I said don't expect much cause the writing quality is horid. Ty294  {Talk}  16:57, October 22, 2009 (UTC)
 * Hmm. Wouldn't call it horrid--it is too short for me to make any overt comments about it, but it is kinda passable. What sort of writing experiance have you had beforehand? If not much, then it is not too bad for a first try. However, I will say some negative words about the random link towards the bottom that doesn't apparently lead anywhere, and the grammar is a bit off in places too. ;) Would you mind if I created character articles from it for the sake of completionism? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:21, October 22, 2009 (UTC)
 * Well first I don't know why that link is there, but I think it's from when I copied the story. As for writing experiance, I have none so this is my first attempt at a story. And what characters did you have in mind? Ty294  {Talk}  18:48, October 22, 2009 (UTC)
 * Well, it's not that bad for someone who's had no writing experiance. Anyway, I meant creating articles for any charactes mentioned or shown who don't have any yet. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:04, October 22, 2009 (UTC)
 * Hmm, sure go ahead. BTW do you think you can dig up some images for Grimlokin and maybe Mietere? Ty294  {Talk}  19:42, October 22, 2009 (UTC)
 * How do you imagine Mietere as generally looking? In fact, you may want to create the articles for the Sociamorte characters just to be safe. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:36, October 22, 2009 (UTC)
 * I invision Mietere as looking kinda like Jarn/Maverick/Havel but perhaps a bit more rugged. Grimlokin can be anything as I'll adjust his personality accourding to his looks. Ty294  {Talk}  23:14, October 22, 2009 (UTC)
 * Will this do? I've also got an image or two for Grimlokin, but I can't upload either right now. I will be slightly busier for the next week. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  11:53, October 24, 2009 (UTC)
 * Hmm... It's ok but the background isn't right. Sinya isn't real high-tech or at least not at the time that this story takes place. Ty294  {Talk}  21:59, October 24, 2009 (UTC)
 * Well, maybe we can imagine that he's sneaked into a Srav place or a power plant or something, but if you're insistent then how about this one:  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  14:42, October 25, 2009 (UTC)
 * I think I'll use the first one. We can just say that's the inside of the Srav Intelligence Bureau's HQ. Ty294  {Talk}  14:14, October 26, 2009 (UTC)
 * Cool. And remember, just because something looks hi-tech doesn't mean it actually is--it could look like something out of Star Trek on the outside, and be 1950s-level tech on the inside. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:15, October 27, 2009 (UTC)
 * I'm a bit unsure on where to go from here. I've was thinking the Sociamorte could be secretly controlled by an Imperium leader (most likely Stimmlur) you can tell me what you think of that. Also, should Mietere be kept in prison or somehow escape? Ty294  {Talk}  16:39, October 27, 2009 (UTC)
 * That could be a good idea. Or, as an even bigger twist, it could be controlled by a Srav with his own agenda--read LoEG? ;) And it'd probably be more exciting if he tried to escape, unless he gets some character building moments in prison. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:16, October 27, 2009 (UTC)
 * Hmmm, maybe Traditore will decide to use him to gain his own power while fooling Mietere into believing he (Traditore) is actually a Sinyan spy. That would fit really well into the existing story. Ty294  {Talk}  17:27, October 27, 2009 (UTC)
 * Sounds interesting. That way he could also gain more intel on the movement--and maybe he could leak some unimportant info or fake an attack on some Sravs, just to fool him more. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:32, October 27, 2009 (UTC)
 * Anyway, I have some suggestions for a picture of a Srav. Take your pic:, . I can put up more if need be. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:54, November 2, 2009 (UTC)
 * Hmm, the second one looks interesting, maybe use that. I also have added some more to my story and expanded some of the existing story. Tell me what you think and if you see any major errors go ahead and correct them (I don't think it's against the contest rules). Ty294  {Talk}  18:02, November 2, 2009 (UTC)
 * It's passable, but the main problems are spelling and grammer. Are you doing it in Word? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:17, November 2, 2009 (UTC)
 * MS Office word. It corrects most spelling, but not much for grammar. Ty294  {Talk}  18:41, November 2, 2009 (UTC)
 * Well, the best I can say is proof read it. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:58, November 2, 2009 (UTC)
 * Hey Unit, what kinda interrogation methods do the Sravs use? Stuff like electric shock or radioactive heat or just less elaborate stuff? Ty294  {Talk}  14:45, November 5, 2009 (UTC)
 * Comes down to the preference of the interrogator, I guess. Given the circumstances, I'd say something akin to bashing his head with a lead pipe, but it depends on the personality of the one doing the torturing. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:20, November 5, 2009 (UTC)
 * Well I'm nearing completion. Some of the stuff I've diceded not to include. Ty294  {Talk}  20:08, November 6, 2009 (UTC)
 * Mhm. In the meantime, shall I upload that image I suggested? I have another if you need one. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:37, November 7, 2009 (UTC)
 * Yep, go ahead. Ty294  {Talk}  23:42, November 7, 2009 (UTC)
 * Here. I'll upload the other tomorrow. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:47, November 7, 2009 (UTC)
 * Done! Tell me what you think. Ty294  {Talk}  23:40, November 9, 2009 (UTC)
 * It's okay. Main thing I have to say is grammer stuff, like commas. In any case, where should I put the image I uploaded above, or do you want to place it yourself? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:40, November 10, 2009 (UTC)
 * I already used it on Grimlokin. Ty294  {Talk}  21:43, November 10, 2009 (UTC)
 * So you did, my bad. Do you require any other images? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:58, November 10, 2009 (UTC)
 * Hey Unit, I got some images to show you: and  The first I plan on using in the Battle of Mu Nae and the second is the Sinyan gun seen in the first image.  Ty294  {Talk}  00:27, December 9, 2009 (UTC)
 * I like the design of the gun, but are you telling me the Sinyans of all people have replicated the Death Star 20,000 years early? Anyway, perhaps if you put in a more gritty background it'd look better. I also imagined the Taungs as being more beat-up looking, and with maybe some flamethrowers in the mix. But hey, if you've got it all worked out, roll on.  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  01:43, December 9, 2009 (UTC)
 * Can-do, will-do. Not sure about the flamethrowers but I'll try. BTW, should the Taung perhaps be a bit taller then the normal humans? Ty294  {Talk}  03:42, December 9, 2009 (UTC)
 * If you want, I suppose. Unless you want to go crazy awesome and have godzilla-sized Mandos. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  14:50, December 9, 2009 (UTC)
 * Couple more to add: and .  Ty294  {Talk}  23:07, December 9, 2009 (UTC)
 * Cool. Who's the person in the helmet? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  00:18, December 10, 2009 (UTC)
 * A new Sinyan trooper class: The SDF Naval Marine. They're for space-based boarding and defending operations. Actually, I've decided I'm gonna attempt to make a Cruentus mod for JK2, but no garuntees. Ty294  {Talk}  03:42, December 10, 2009 (UTC)
 * A mod? Good luck. How many sides could there be, if all goes well? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:46, December 10, 2009 (UTC)
 * About four and the player character will be a mercenary. Right I'm thinking the Sinyan Imperium, Taung Confederacy and DTM would fit but I am unsure what to do with the final faction (replaces the Bespin Wing Guard and fights the DTM). Ty294  {Talk}  19:33, December 10, 2009 (UTC)
 * The Necasians, maybe? Or the Savis? I'd imagine they'd be the simplest to do. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:10, December 10, 2009 (UTC)
 * I was thinking of the Necs, but I don't have any models to use for them. The Savis would prolly be the easiest but I'll have to see. Ty294  {Talk}  04:53, December 11, 2009 (UTC)
 * Well, if you've got generic Colonial Marine models, those could work. But focus on first things first. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:29, December 11, 2009 (UTC)
 * Sorry, I was away on a trip. Anyway, what's a Colonial Marine? I'll post a list of the available models a bit later. Here's a list of models:
 * Stormtrooper
 * Scout Trooper
 * Tie Fighter Pilot (The Naval Marine was made with this model)
 * Imperial Worker
 * Shadowtrooper
 * Swamptrooper
 * Bespin Wing Guard
 * Imperial Officer
 * Rebel Trooper
 * Mandalorian
 * Clone Trooper
 * Colonial Marines were the guys in Aliens. Or, if you prefer, the human grunts in Halo. Anyway, I supposed tweaked troopers could serve as Necasian SpecOps. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:30, December 14, 2009 (UTC)
 * Hmm, I remember somebody reskined the Shadowtrooper model to be a Spartan. Regardless, the Bespin Guards are only armed with pistols, and the way JK2 is set up I don't think I can change them. I was thinking, instead of it being a major faction, these guys can be local security on a space colony fighting a DTM cell. Perhaps, say the Necs or Sravs are negotiating with this colony to join them and the DTM are trying to stop it, so the Necs/Sravs hire the mercenary (Player) to defeat the DTM. Perhaps we can even include that new guy on the talk page by allowing him to create the colony security and goverment? Ty294  {Talk}  17:46, December 14, 2009 (UTC)
 * Let's see what he has in mind first. They could be just generic background militia, or officers for someone or another. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:58, December 14, 2009 (UTC)
 * So we don't clog up this page, I'm moving discussion on the mod project here. Ty294  {Talk}  18:24, December 15, 2009 (UTC)
 * You can archive all this if you think it's too big. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:27, December 15, 2009 (UTC)
 * Unit, I'm putting some images on that page for you to veiw. Tell me what you think. (There is a dicusssion section at the bottom of that page) Ty294  {Talk}  20:47, December 16, 2009 (UTC)
 * Very cool weapons! Are there any character models with hoods or otherwise militant-looking that could serve as additional DTM stuff? Like, any Dark Jedi or Sith guys? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:04, December 16, 2009 (UTC)
 * Yah, actually I made a guy out of a Reborn model. I have both light and dark-skinned humans and I can make other near-humans as well. I also must note that I did not make most of those weapons. The only one I made is that E-11 reskin. Ty294  {Talk}  21:29, December 16, 2009 (UTC)
 * Again, very nice! If we can see some of those other models, that'd be cool too. Nice job!  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:45, December 16, 2009 (UTC)
 * What other models are you refering to? Ty294  {Talk}  21:52, December 16, 2009 (UTC)
 * You mentioned alternate potential DTM models, unless I misintepreted something. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:56, December 16, 2009 (UTC)
 * Ahh, now those that I mentioned are skins not models, they use the same model as to one I showed you just with different skin colors and also clothing colors. Ty294  {Talk}  22:01, December 16, 2009 (UTC)
 * Yeah, that's what I meant. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:05, December 16, 2009 (UTC)
 * Ok two alternate skins have been added. The first is simply the same clothing but with dark skin, the second is alternate clothing. Also, does that wrist-based flamethrower seem passable? Ty294  {Talk}  22:18, December 16, 2009 (UTC)
 * It looks a little odd, but it's passable. Incidentally, is it possible to mod the music? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:19, December 16, 2009 (UTC)
 * In fact yes. You can replace the existing tracks with your own. For example, I currently have a music mod that changes all the Star Wars tunes to Pirates of the Caribbean music. Ty294  {Talk}  22:24, December 16, 2009 (UTC)
 * Sounds nice. Is it possible to have specific BGM when you're playing a specific thing, or is it just one soundtrack for all? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:29, December 16, 2009 (UTC)
 * The soundtrack varies accourding to level. Some share soundtracks while others have their own. The soundtracks are set up like this: Peace (Explore) track - Usually about 2 minutes. Action Track - Usually about 1 1/2 minutes. And Transitional tracks - About 4 seconds. As you could guess, Peace tracks are played when there is not enemies in the area, Action while you are fighting and Transitional goes in between those two. Ty294  {Talk}  22:38, December 16, 2009 (UTC)
 * Okay. I don't know about peace track, but for action track I have a few suggestions:, , . Which one of those do you like? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:45, December 16, 2009 (UTC)
 * The 1st or 3rd might work. Here are some of my own suggestions: For the menu screen: For action tracks:  and . Oh, and I can cut out parts to get them down to a proper length. Besides them, I can attempt to make techno remixes of normal Star Wars tracks.  Ty294  {Talk}  15:39, December 17, 2009 (UTC)
 * I like the menu screen one and the second battle suggestion--well, the more intense bits of of it anyway. Another suggestion: . Incidentally, can you change voice chatter? If there is any--been a while since I played JK2. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:53, December 17, 2009 (UTC)
 * Yes, but that is the toughest part of JK2 modding. There are a lot of clips to replace. For now, I plan on using some clips from Republic Commando for some characters and I may voice-act some myself. Others I may just use the German or French dubs (You can copy the whole folder instead of changing clips one-by-one). Oh, I can also use some TFU music tracks if any of those would sound good. Ty294  {Talk}  19:13, December 17, 2009 (UTC)
 * Well, I guess generic grunts and 'yes sirs' could suit the factions save for the DTM, who would need something more shouty. What's the main sound files that need changing? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:22, December 17, 2009 (UTC)
 * Oh boy, voice acting! That would be so fun to do, if I had a working mike. -- Josh Bender Talk 19:41, December 17, 2009 (UTC)
 * Mostly just the clips from the cutscenes, although there are things like Kyle making comments about this or that or stormtroopers talking with each-other. To cut down on this, I am trying to recruit a fellow modder to make scripts that would completely skip certain levels and cutscenes. That way I would have less sound files to mess with. Ty294  {Talk}  19:42, December 17, 2009 (UTC)
 * Sounds nice. Incidentally, I see you have a 'story' in mind. Do you have any exact ideas, or is it just random guys shooting each for no reason? ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:18, December 17, 2009 (UTC)
 * Well, I think it will start with the mercs raiding a Taung outpost on behalf of the Necs. While there, they discover the Taung are performing experiments on prisoners, who turn out to by SDF Marines. The Sinyan Imperium then hires them to rescue the prisoners, which they do. They then go and root out some DTM cells on a couple space-colonies. After that I'm still not sure for the rest of the story. Ty294  {Talk}  04:07, December 18, 2009 (UTC)
 * Hmm. Maybe at the end they have to take/seize some DTM weapons cache or base. Are specific objectives and bosses possible, or is it just run around and kill everything? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:40, December 18, 2009 (UTC)
 * Then I would have to end the game pretty early since there are a number of missions after the DTM ones. Actually if your interested, here is the begining mission of the game and the ending mission of the game. Basicly I'm replacing the Imperials with Taung and Reelo Baruk's men with the DTM. Ty294  {Talk}  17:05, December 18, 2009 (UTC)
 * Ah. Then maybe after the DTM ones they could take on a Sinyan general who's gone traitor. Collaborating with the DTM or Taungs, maybe? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:11, December 18, 2009 (UTC)
 * Possible. Now I will note that there is a level where Reelo's men and Imperials are working togather which is why I chose the DTM to replace Reelo's guys since the DTM were the only ones to every be "friendly" with the Taung. Ty294  {Talk}  17:39, December 18, 2009 (UTC)