Han Empire

History
Used to be the Old Celestial Empire and the Holy Celestial Empire.

Imperial Family
The ability to use the Imperium and Dictator to enact Absolute Commands and establish an Dictatorship.The Emperor was the sole legitimate and unquestioned Emperor to sit on the throne of his Empire, though some held the title in the interim during it's absent.

Includes four positions, the Emperor, the Empress, the Prince and the Imperial Concubine

Imperial Concubine
The harem of the Emperor who are mostly made up of orphan or women given chances to serve the Emperor. Mostly possess weak powers. However, some are powerful but still do not match the strength of the Knights or Sorcerers.

Imperial Ruling Council
The Imperial Ruling Council was the name given to the group of Imperial Advisors who constituted the most powerful collective body in the Empire. Members of the Council were addressed as "Lords." Technically, the Council seems simply to have consisted of Advisors to be convened for discussion at the Imperial Court. There were several hundred members of the larger group. Most serving as key policy strategist for the Empire.

13 Kings of the Ruling Council
In charge of ruling the 13 sectors under the Empire's space. They were under the supervision of the Kings thus the Kings were considered as Overlords of each region.

Imperial Council of the 10 Families
The 10 Great Families are the families formed by the 10 Great Warriors who first came fought side by side the Emperor in the old wars. They are part of the Ruling Class in the Empire and their members are often extremely powerful, blessed with the power of their forefathers. Just as Astral Trinitas is considered Royals, 10 Great Family members are considered Nobles.

Another interesting point about these 10 Great Families is that a few selected daughters of the families tends to have the chance to become a Concubine and gain enormous authority in the Empire.

Imperial Senate
The Imperial Senate or Imperial Congress was the de jure legislative body of the Galactic Empire, and was selected based on people's votes. Instead, it served mainly as an advisory body to the Emperor.

Imperial Planetary Governors
Considered as the lower house of the Senate, they are also an elected group to represent each planet under the Empire. Also known as Governors.

Supreme Court
The Supreme Court was the highest court of law in the Galactic Republic, and composed the judicial branch of the Empire's government. The Court consisted of twelve justices (each addressed as "Your Honor"); one of them was the Chief Justice who headed both the Court and the judicial branch. The Emperor apparently could influence appointments to the Court in some way, most likely through nominations. Usually used to trial serious offences committed including treason, corruption of high ranking officials and murder.

Regional Courts
Smaller courts to deal with day to day crimes from petty crimes to settling local disputes.

Office of Criminal Investigation
The Imperial Office of Criminal Investigations (IOCI), was the primary law enforcement agency of the Empire. Led by a director, the IOCI was responsible for investigating and fighting criminal activities, specifically those of criminal syndicates and individuals who committed crimes on multiple planets.

The jurisdiction of the IOCI included most of the known galaxy. As such they frequently worked with local law enforcement agencies, Imperial Intelligence, and various branches of the Imperial Military. They also worked with the Imperial Security Bureau, the Empire's secret police. However, the ISB focused more on political investigations while the IOCI strictly focused on the enforcement of criminal law. Alongside the regular police officers and investigators in its employ, the IOCI had two elite operatives. The first were the Sector Rangers, an apolitical police force in existence since the early days of the Republic, and the Special Enforcement Officers, most who were recruited from the Sector Rangers and conducted undercover operations. They were given more power than the Imperial Police Commission.

Sector Ranger
The Sector Rangers, officially the Corps of Rangers and later also called the Imperial Sector Rangers, were a sector level law enforcement organisation that existed virtually unchanged since the Galactic Republic.

Special Enforcement Officer
Special Enforcement Officers (SEOs) were elite police officers generally recruited from the ranks of the Sector Rangers. They had wider arrest and detention powers which allowed them to cross sector boundaries in pursuit of a criminal. SEOs were generally experts at investigations, interrogation, and tracking and were remarkably observant. They were also characteristically highly intelligent and had a breadth of knowledge on a variety of topics. SEOs typically conducted undercover operations or investigated high profile cases and they were more independent than the regular Sector Rangers.

Procurator of Justice
The Procurator of Justice was the head of the Imperial criminal justice system, charged with prosecuting political prisoners and administering sentences on entire worlds.

12 Imperial Ministries
All ministry are spearheaded by Ministers and their team and Ministers are nominated by the Governors and must hold a position in the senate.
 * 1) Ministry of Health
 * 2) Ministry of Education
 * 3) Ministry of Finance
 * 4) Ministry of Defence
 * 5) Ministry of Foreign Affairs
 * 6) Ministry of Manpower
 * 7) Ministry of Law
 * 8) Ministry of Transport
 * 9) Ministry of Trade and Industry
 * 10) Ministry of Culture
 * 11) Ministry of National Development
 * 12) Ministry of State

Direct democracy (also known as pure democracy) is a form of democracy in which people decide (e.g. vote on, form consensus on) policy initiatives directly.

A welfare state is a concept of government in which the state plays a key role in the protection and promotion of the economic and social well-being of its citizens. It is based on the principles of equality of opportunity, equitable distribution of wealth, and public responsibility for those unable to avail themselves of the minimal provisions for a good life. The general term may cover a variety of forms of economic and social organization.

An autocracy is a system of government in which supreme power is concentrated in the hands of one person, whose decisions are subject to neither external legal restraints nor regularized mechanisms of popular control (except perhaps for the implicit threat of a coup d'état or mass insurrection).

Despotism is a form of government in which a single entity rules with absolute power. That entity may be an individual, as in an autocracy, or it may be a group, as in an oligarchy. Despotism is defined in the English dictionary as “the rule of a despot; the exercise of absolute authority.”

Absolute monarchy or despotic monarchy is a monarchical form of government in which the monarch has absolute power among his or her people. An absolute monarch wields unrestricted political power over the sovereign state and its people. Absolute monarchies are often hereditary but other means of transmission of power are attested. Absolute monarchy differs from constitutional monarchy, in which a monarch's authority in a constitutional monarchy is legally bounded or restricted by constitution.

Economy
A gold standard is a monetary system in which the standard economic unit of account is based on a fixed quantity of gold.
 * In the gold specie standard the monetary unit is associated with the value of circulating gold coins or the monetary unit has the value of a certain circulating gold coin, but other coins may be made of less valuable metal.

Society and culture
Motto: Fiat justitia ruat caelum ("Let justice be done though the heavens fall.")

Imperial Droid Army
A massive droid army of both land forces and a space armada. The army led by Great General Grievous and other various generals. Total fighting force of 100 Quintilian.

Imperial Droid Army
The Imperial Droid Army was the largest droid army that was created and used by the armed forces of the Caedus Empire in an effort to secure power throughout the Universe during the previous wars. It comprised battle droids from the Trade Federation's army, Techno Union's army and other corporations. Current status is said to be comprised of Quintilian of battle droids.

Imperial Confederate Navy
The Confederate Navy, was a large collection of warships and other starships provided for the Separatists' armed forces by the contributing members of the Confederacy of Independent Systems.

Imperial Army
Total strength is 10 Quintilian men. Comprises of both a land and space force.

Imperial Clone Army
Consists of selected clone templates from prominent members of the past. Many mandalorian templates were chosen as they were skilled warriors that could make up a strong army.

Imperial Clone Navy
Various star destroyers and capital ships were part of this Navy that includes some old designs made during the Clone Wars and the Rebellion era.

Local Armed Forces
Local governments and huge organisations are granted permission to raise army of a limited size and limited weaponry. Controlled by local Governors and may possess a few to several star destroyers in reserve in case of an invasion.

Grand Army of the Caedus Empire
The GCE comprises of the Caedus Imperial Forces which totals up to 1 Quintilian (1*1018) men that includes the Caedus Imperium Forces, the Caedus Special Forces Division and the Caedus Imperial Navy that includes the Caedus Naval Fleet and the Fleet Of Caedus.

Caedus Imperial Forces

 * Grand Army—3 Galactic Army, a total of 900 quadrillion units led by the Emperor. 100 quadrillion units are reserve forces. (Emperor's private forces mainly in charge of personal security and used to curb coup d'etat, only takes orders from the Emperor. Named the Caedus Imperium Legion.)
 * Galactic Army— 10 Region Army, a total of 300 quadrillion units led by a Warlord of the Empire.
 * Region Army— 10 Theater Army, a total of 30 quadrillion units led by a Marshal
 * Theater Army— 100 Front Army, a total of 3 quadrillion units led by a Grand General
 * Front Army— 1,000 Super-cluster Army, a total of 30 trillion units led by a High General.
 * Super-cluster Army—10,000 Cluster Army, a total of 30 billion units, led by a General.
 * Cluster Army—10 systems armies, a total of 3,000,000 units, led by a Lieutenant General.
 * System Army—2 Sector Armies (294,912 units) led by a Major General.
 * Sector Army—4 corps (147,456 units) led by a Brigadier General.
 * Corps—4 legions (36,864 units) led by a Brigadier.
 * Legion/Brigade—4 regiments (9,216 units) led by a Colonel.
 * Regiment—4 battalions (2,304 units) led by a Lieutenant Colonel.
 * Battalion—4 companies (576 units) led by a Major.
 * Company—4 platoons (144 units) led by a Captain.
 * Platoon—4 squads (36 units) led by a Lieutenant, Second Lieutenant.
 * Squad—9 units led by a corporal.

Caedus Imperium Legion (Army)
Clones of the old republic that fought during the clone wars. The utilise their skills and experience obtain thru the war to prevent any uprising against the Emperor. Reserve troops as mention above.

Special Forces Division

 * Special Operations Forces—10 Armies (one quadrillion men)
 * Special Operations Army—10 Divisions (100 trillion men)
 * Special Operations Division—100 Corps (10 trillion men)
 * Special Operations Corps—100 Legions (100 million men)
 * Special Operations Legion—100 SO BDE (1 million men)
 * Special Operations Brigade (SO BDE)—20 groups (10,000 men).
 * Commando Group—5 companies (500 men).
 * Company—5 troops (100 men).
 * Troop—5 squads (20 men).
 * Squad—4 units.

Caedus Battlefleet
Empire Navy: Consisting of billions of Armada. Serving under the Emperor. With the number of ships in reserves numbering up to one fleet per planet. Ships in front lines total up to 3 fleet per planet. Commanded by a SuperDreadnought. Commanded by the Emperor itself. In reserves having a total of 10 trillion warships plus support units. In front lines having a total of 30 trillion warships.

Armada: An Armada was an administrative formation representing all forces allocated to a specific theater of war, generally numbering around 20,000,000 warships plus support units. It was commanded by a Admiral of the Fleet. Contains at least a commanding Star Devastator. Composed of 4 Region Fleets.

Region Fleet: A Fleet was commanded by a Grand Admiral. Contains at least a commanding Supercarrier. Numbering around 5,000,000 warships plus support units. Composed of 10 Cluster Fleets.

Cluster Fleet: A Fleet was commanded by a High Admiral. Contains at least a commanding Carrier. Numbering around 500,000 warships plus support units. Composed of 5 System Fleets.

System Fleet: A Fleet was commanded by a Fleet Admiral. Contains at least a commanding Superbattleship. Numbering around 100,000 warships plus support units. Composed of 20 Sector Fleets.

Sector Fleet: A Fleet was commanded by an Admiral. Contains at least a commanding Battleship. Numbering around 5,000 warships plus support units. Composed of 5 Star Fleets.

Star Fleet: A Fleet was commanded by a Vice Admiral. Contains at least a commanding Dreadnought. Numbering around 1000 warships plus support units. Composed of 10 Fleets.

Fleet: A Fleet was commanded by a Rear Admiral. It was generally composed of 3 to 6 Battle Groups numbering between 100 to 300 warships plus support units. Contains at least a commanding BattleCruiser.

Battle Group: A Battle Group was commanded by an Flotilla Admiral and consisted of 2 to 4 Squadrons. Numbering between 48 to 72 warships plus support units, a Battle Group was considered to have enough force to take all but the most heavily fortified enemy strongholds. Contains at least a commanding Star Destroyer.

Squadron: A Squadron was commanded by a Commodore and consisted of 3 to 4 Sections, or roughly 12 to 36 warships, plus support units. Each Section was meant to compliment each other, such as a group of escorts providing a defensive screen for larger warships.

Section: A Section was usually commanded by a Captain of the Line. The exact role of a Section determined how many ships it contained. Large warships, such as battleships and Cruisers, operated in "lines" of 3 to 4 vessels. Smaller craft, such as corvettes, operated in "flotillas" of 6 to 12 vessels.

Element: The technical name given to a single ship, each ship was normally commanded by a Captain.

^Warships here refers to capital ships.

Caedus Starfleet
^Warships here refers to star destroyers and above.

Caedus Starfleet is used to transport and support the Caedus Imperium Legion. They are split into 20 main armies or navies.

Reserve Armies

"Reserve" was the term given to the first six Armies. Headquartered in the Core Worlds, the six armies were officially designated as reserve commands, but they act in a variety of roles.

The 1st Army, headquartered at Anaxes. Also known as Azure Hammer Command.

The 2nd Army, headquartered at Nubia. Also known as Green Mantle Command.

The 3rd Army, headquartered at Chandrila. Also known as Steel Blade Command.

The 4th Army, headquartered at Alderaan. Also known as White Cuirass Command.

The 5th Army, headquartered at Odik. Also known as Shadow Hand Command.

The 6th Army, stationed at Praxlis. Also known as Black Sword Command.

Northern Campaign Armies

The Northern Campaign Sector Armies were six Armies that were assigned to the northern quadrant of the galaxy. Armies 7-12.

The 7th Army, headquartered at Bilbringi. Also known as the Immalia Sector Army or Golden Nyss Command.

The 8th Army, headquartered at Ord Mantell. Also known as the Ord Mantell Sector Army or Bright Jewel Command.

The 9th Army, headquartered at Paarin Minor. Also known as the Relgim Sector Army or Brazen Petard Command.

The 10th Army, headquartered at Taris. Also known as the Quelii Sector Army or Crimson Dagger Command.

The 11th Army, headquartered at Korphir. Also known as the Gordian Reach Sector Army or Blazing Claw Command.

The 12th Army, stationed at Lantillies. Also known as the Maldrood Sector Army or Cerulean Spear Command.

Southern Campaign Armies

The Southern Campaign Sector Armies were eight Sector Armies that were assigned to the southern quadrant of the galaxy.

The 13th Army, headquartered at Ord Pardron. Also known as the Trans-Nebular Sector Army or Iron Lance Command.

The 14th Army, headquartered at Ryloth. Also known as the Tolonda Sector Army or Red Tails Command.

The 15th Army, headquartered in the Qeimet system. Also known as the Sarin Sector Army or Hook Nebula Command.[

The 16th Army, headquartered at Chardaan. Also known as the Pallis Sector Army or Ivory Fang Command.

The 17th Army, headquartered at Vogel 7. Also known as the Dustig Sector Army or Chrome Shield Command.

The 18th Army, headquartered at Eriadu. Also known as the Seswenna Sector Army or Night Hammer Command.

The 19th Army, headquartered at Javin. Also known as the Javin Sector Army or Dark Saber Command.

The 20th Army, stationed at Tallaan. Also known as the Tapani Sector Army or Emerald Banner Command.

Ethereal Sorcerers
Female clones of the Emperor himself and are able to use most of his powers. They share the Emperor's power. They are special troops that do not use any weapons or wear any form of armour but utilise the force for both offensive and defensive purpose.

Made up of the Sorcerers and a ruling council. The 12 Knights ruling council oversees important empire issues including politics, economics, law and military. A total strength of 112 women. Granted special protection to allow for them to do anything freely without permission from the Emperor, this includes changing of policies and starting a war. However, they only take orders from the Emperor.

Order of the Magus Sisters
A group of women who is granted special abilities like the Caedus Sorcerors. They share the Emperor's power.

Within the order a council controls the organisation which is formed by 8 immortal witches and led by the Emperor himself. Granted special protection to allow for them to do anything freely without permission from the Emperor, this includes changing of policies and starting a war. However, they only take orders from the Emperor.

The first Sister would be the Zero Sister who is also the Empress.

Imperial Guards
A special division used to protect the Emperor. However, mostly to accompany the Emperor during diplomatic visits and other state visits. These men do not possess force abilities and powers. Commanded by a Imperial Guard Captain.

Imperial Intelligence Agency
Imperial Intelligence, abbreviated as Imperial Intel or I.I., and also known as Military Intelligence, was the central intelligence service of the Empire and its successor organisations. It was dedicated to collecting information, secret and otherwise, for the Imperial government and was a rival to the Imperial Security Bureau. Agents commonly conduct espionage to gather information. Director of Imperial Intelligence or Internal Security Director was the title given to the person appointed to command and direct the activities and agents of the Empire's Imperial Intelligence.

Royal Enforcement Division (RED)
The Emperor's Royal Guard, also referred to as the Imperial Royal Guard or Imperial Guard, was an elite order of protectors assigned to Emperor. The Royal Guards were a silent, imposing, and deadly force in the Emperor's service. In addition to strict requirements of height, strength, intelligence, and loyalty, only the most capable soldiers in the Imperial Military qualified for duty in the ranks of the Royal Guard. Royal Guards formed a military unit independent of the Imperial Military and answered directly to the Emperor. Commanded by a Royal Enforcement Commander.

Imperial Security Bureau
The Imperial Security Bureau (ISB), the public branch known as Imperial Security Services or simply Imperial Security, was a law enforcement and internal intelligence organisation of the Empire under the Emperor that was charged with matters of state security and ensuring the loyalty of citizens to the Empire.. Based in the massive ISB Central Office on Imperial Centre, it was separate from, larger than, and often rival to Imperial Intelligence. Agents held the power to enact the Internal Security Act to arrest anyone without an arrest warrant from the Police Commission. Also known as the Secret Service. The Commission of Operations was the administrative arm of the Imperial Security Bureau. Based out of the ISB Central Office in Imperial City, the Commission would transmit assignments to the Sector Officer in charge of the relevant operational branch. Operations conducted between branches in the same sector or cross-sector operation were coordinated by the Commission of Operations. An individual served as the director of the Imperial Security Bureau during the reign of the Empire commonly known as the Bureau Chief.

Homeworld Security Command
Homeworld Security Command, or simply Homeworld Security, was a branch of the government charged with ensuring the security of the capital planet. This task included coordinating security patrols and managing orbital security stations with military forces, as well as keeping them on alert for security threats to the capital planet. Stationed outside public gathering areas such as theatres, hotels, government buildings and other areas of vital infrastructure, the troopers were given wide powers to stop and search beings, their belongings, and private residences. Although most citizens saw no issue with the measures.

Imperial Enforcement Force
The Imperial Enforcement Force (IEF), also known as the Imperial Police or the Imperial Constabulary, and depending on the era, less commonly known as the Imperial Sector Police, Galactic City Police, and Imperial Security, was the primary police force in charge of maintaining law and order on the galactic capital planet during the reigns of the Empire. Its duties included regular patrols of Galactic City, criminal investigations, counter-terrorism and counter-intelligence operations, crowd control, diplomatic protection, maintaining the world's skylanes, and, in some cases, the military defense of the capital planet. The IEF was commanded by the Chief of Security and operations were based out of a central headquarters and various divisional headquarters.

Though staffed mostly by sentient police officers, droids were used as well, including different kinds of police droids, probes, and crime scene investigation droids. Major crimes were investigated by detectives, although high-ranking officers could also investigate such crimes. Specialised units included the SWAT unit, the Anti-Terrorism Unit, the Organised Crime Unit, Traffic Division, and the Forensics Unit. The lower levels were patrolled by the IEF's Underworld Police division. The IEF utilised VAAT/e ships, assault ships, and Republic police gunships as rapid troop deployment and patrol craft. They also had police speeders and Rapid Response police speeders which were used as patrol and pursuit airspeeders. If at times officers felt they could be entering a dangerous area, they could receive an escort by a police Cruiser backup unit. Police officers and droids had access to a variety of regular pistols and heavier rifles including issue blasters, heavy blaster pistols and other pistol variations. During riots and urban unrest, officers utilised the Merr-Sonn R-88 Suppressor riot rifle to pacify large crowds.

Imperial Police Commission
A division of police officers responsible for arresting and apprehending criminals. Sometimes work with the Imperial Intelligence Agency to find information regarding certain high profile cases. Commanded by a Police Commissioner, the Imperial police, was the law enforcement service in charge of maintaining order on the galactic capital planet. It was responsible for conducting patrols of the planet-wide city, enforcing the law, protecting citizens, conducting criminal investigations and providing general security. They were armed with a blaster pistol and also carried a baton and stuncuffs. Those officers who worked in the deep lower levels were referred to as underworld police. Swathed in leather and metal armor of shades of gray and yellow to protect them, the officers who patrolled the underworld were much more toughened and burly than their droids and sentient counterparts on the upper levels. The Police utilised ranks, including that of lieutenant and prefect, through which officers could progress to higher supervisory positions. Police detectives were in charge of conducting criminal investigations and would be referred to as inspectors.

They relied heavily on police droids, which were a much more common presence than sentient police, especially on the upper levels of Galactic City. Specifically, the Guardian police droid was utilised for patrol services and investigative support while police probes would detect and report crimes. In providing services they primarily conducted foot patrols and utilised a variety of airspeeders. The most common of these were the police speeders which allowed for two officers or droids as well as a prisoner compartment, and the BARC speeder mostly utilized for patrol and rapid response. With the introduction of the patrol transport the officers were able to show an increased presence and firepower as well as provide for the deployment of larger forces from the troop bay.

War Council Advisory Panel
The War Council Advisory Panel was an advisory body set up by the Emperor during the wars to help coordinate the war effort both in terms of the military and in the Senate. The Advisory Panel answered directly to the Emperor, and was created along with many new security measures, such as the Homeworld Security Command.

Planetary Security Forces
The Planetary Security Forces (PSFs), also called Defense Forces, were the loosely affiliated military and security forces of the various planetary and sector governments of the galaxy. The planetary defense forces were maintained by various worlds independently of the military force controlled by the central galactic government.

Planetary Naval Forces
The Planetary Naval Forces are volunteer and planetary forces. These large warships were designed to only defend their respective local sectors. The robust planetary and sector fleets of the Core Worlds not only assisted in defending their own planets against pirate raids and crime lords, but were also relied upon to provide sufficient firepower to defend the Core from invasion. These planetary and sector navies were headed up by the Admirals of the Coreworlds, whose authority was recognised only within in their respective sectors. Meanwhile, Outer Rim sectors usually operated a large amount of smaller and less powerful vessels.

Imperial High Command
Imperial High Command, also known as Imperial Central Command or simply Imperial Command, was the agency responsible for coordinating the war effort of the Galactic Empire during the Galactic Civil War. It presumably had ties to the Imperial Security Bureau and Imperial Intelligence agencies. Naval Command, Army Command, Stormtrooper Command, and Battle Station Command were below it.

Naval Command
Naval Command, also known as Supreme Naval Command, and the Imperial Star Fleet Command, was the command structure of the Imperial Navy. It was reformed from the Naval Command of the Republic Navy and may have been related to the Admiralty. It consisted of four branches: Line Branch, Flight Branch, Fleet Support Branch and Support Service Branch. Commanded by Chief of Naval Operations.

Line Branch
The Line Branch was a division of the Imperial Navy tasked with handling strategy, tactics and administration. It was responsible for the warships, capital ships and support ships, including all the commanders and crews of those ships. Its three largest divisions were the Deck, Logistics, and Administration Divisions

Flight Branch
The Flight Branch was a division of the Imperial Navy responsible for overseeing the flight operations of combat starships. It was also responsible for all of the Empire's starfighters, including the pilots and support personnel, through the Navy's Starfighter Corps. It included the Flight Division, and several smaller support divisions.

Fleet Support Branch
The Fleet Support Branch was one of the four organisational arms of the Imperial Navy, consisting of those officers responsible for maintenance and engineering duties. It was divided into two main divisions; the Engineering Division, which was responsible for maintaining a ship's sublight and hyperspace engines, and also for the structural integrity of their hulls, and Technical Services, which was charged with looking after power distribution, life-support and other specialities that were outside of the Engineering Division's remit.

Support Service Branch
The Support Service Branch was a division of the Imperial Navy. It provided support services to allow the personnel of the Imperial Navy to carry out their duties. It was responsible for speciality systems, such as medical, navigation, communication and weapons. The main divisions of the branch were Ordnance, which installed and maintained armaments; Gunnery, which supplied personnel to use the armaments; Communications, responsible for handling information systems and traffic; Biological, charged with medical services and research; and Astrogation, responsible for hyperspace and navigation-related matters.

Army Command
Army Command was the council or staff of senior army generals led by the Army Chief of Staff—senior commanding officer of the Imperial Army—that commanded all of the Imperial Army forces from Imperial Headquarters on the Capital Planet. It was subordinate to the High Command but still had the power to make all decisions on ground campaigns and any other matters in the Army's jurisdiction. Any promotion to a senior army rank such as High General or Surface Marshal had to be recommended by a senior officer in the Army and then reviewed by the Army Command before any such promotion can be made unless the High Command promotes the officer themselves. Army Command preferred the use of walkers over repulsorlift or ground vehicles. Presumably it became a subdivision of Central Command. Due to the hierarchical elements of the Imperial Military, Army Command receives its orders from the Emperor, which then are transmitted down the chain of command down to the commander in charge of a ground operation. Commanded by a Chief of Staff.

Assault Armour Division
The Assault Armour Division was a command of the Imperial Army that was responsible for the control of the Army's heavy vehicular support, such as heavy walkers like the All Terrain Armoured Transport, and repulsor vehicles and tanks. It was one of the important organisational distinctions of the Imperial Army.

Imperial Maritime Division
The Imperial Maritime Division, also referred to as the Imperial Navy (not to be confused with the Imperial Starfleet), was part of the Empire's Military that carried out operations on bodies of water of different planets. It was one of the important organisational distinctions of the Imperial Army, the ground forces of the Imperial Military.

Ground support wing
A ground support wing was a formation of the Imperial Army.

Battle Station Command
Battle Station Command was a group of officers that headed the Battle Station Operations branch of the Imperial Military, commanding siege weapons like the Death Stars. It answered to Imperial Central Command. Commanded by a Chief of Battle Station Operations.

New Technology
Usage of all military vehicles used by other eras as the empire controls all important planets. Other new vehicles and ships include:

According to this system, capital ships were divided into seven main Classifications. Example: CR90 Corvette, Marauder-Class Corvette Example: Corona-Class Frigate, EF76 Nebulon-B Escort Frigate Example: Belarus-Class Medium Cruiser, Broadside-Class Cruiser kdb-1 Example: Acclamator-Class Assault ship, Dreadnaught-Class Heavy Cruiser, Dominator-Class Cruiser, Imperial-Class Star Cruiser Example: Imperial-Class Star Destroyer, Nebula-Class Star Destroyer, Tector-Class Star Destroyer, Allegiance-Class Star Destroyer, Predator-Class Star Destroyer, Harrow-Class Star Destroyer, Faragut-Class Star Destroyer, Turbulent-Class Star Destroyer, Secutor-Class Star Destroyer, Resurgent-Class BattleCruiser, Imperial Star Destroyer Conqueror, EX-F Star Destroyer, Imperious-class Star Destroyer, Pellaeon-class Star Destroyer Example: Bulwark-Class Battle Cruiser, Praetor Mark II-Class BattleCruiser, Titan-Class Heavy Cruiser, Redeye-Class Heavy Cruiser, Tyrant Heavy Missile Cruiser, Warhammer-Class Heavy Cruiser, Relentless-Class Heavy Cruiser, Heavy Cruiser Implacable, Praetor-Class BattleCruiser Example: Executor-Class Star Dreadnought, Kor Chokk Grand Cruiser, Inquisitor-Class Star Dreadnought, Malevolent-Class Star Dreadnought, Bellator-Class Dreadnought, Eclipse-Class Dreadnought, Assertor-Class Star Dreadnought, The Arc Hammer, Mandator II-Class Star Dreadnaught, Mandator III-Class Dreadnought, The Megador, Sovereign-Class Super Star Destroyer, Vengeance-Class Dreadnought, Legacy-Class Dreadnought, Dominance-Class Dreadnought, Nemesis-Class Dreadnought, Annihilator-class Super Star Destroyer Purifier Example: Emperor Ascendancy-Class Dreadnought Example: Gaian-Class Galaxy Destroyer Example: Ascendancy-Class Dreadnought Eternal Destiny  Example: Imperium-Class Ultra Star Destroyer Example: Isard-Class Ultra Star Devestator, Galaxium-Class Star Devastator Example: Caedus-Class Caedus Dreadnought Ethereal, Prototype-Class Caedus Dreadnought Genesis, Divine-Class Caedus Dreadnought, Excellency-Class Caedus Dreadnought, Majesty-Class Caedus Dreadnought Example: DS-1 Orbital Battle Station, Death Star I, Death Star II, Death Star prototype, Tarkin, Galaxy Gun, Starkiller Base, Hammer Station, Star Forge, Centerpoint Station, Sun Razer, Darksaber, Eye of Palpatine
 * Corvettes: Ships of roughly 100 - 200 meters length
 * Frigates: Ships of roughly 200 - 400 meters length
 * Cruisers: Ships of roughly 400 - 600 meters length
 * Heavy Cruisers: Ships of roughly 600 - 1000 meters length
 * Star Destroyers: Ships of roughly 1000 - 2000 meters length
 * BattleCruisers: Ships of roughly 2000 - 5000 meters length (small BattleCruiser models were Classed as "Star Cruisers", to separate them from larger ships of the type, but few recognized this Classification as a formal part of the system.)
 * Dreadnought: Ships of roughly 5000 - 20000 meters length
 * Battleship: Ships of roughly 20000 - 100000 meters length
 * Superbattleship: Ships of roughly 100000 - 200000 meters length
 * Heavy Carriers: Ships of roughly 200000 - 500000 meters length
 * SuperDreadnought: Ships of roughly 500000 - 1000000 meters length
 * Star Devastator: All ships over 1000000 meters length
 * Caedus Dreadnought: All force powered ships or super battle-stations (Can only be activated by the Emperor's activation factor. The activation factor is required to activate the Caedus Drive that provides the ship or battle-station with endless resources for consumables and self-recovery from damages. This allows for the ship or battle-station to be completely self-sustainable. Equipped with special shields and weapons that is not man-made and seems to be projected by force powers. Shields are so strong that no damage could be taken even if the superlaser were to fire at it. Weapons systems are capable to taking down fleets with one swift strike. Shields are known as Blaze Luminous and weapons systems are known as Photon Cannons, Force-Graviton Cannons and Hadron Cannons. This forms the formidable and invincible Caedus Dreadnought Fleet.)
 * Battle Stations

The Empire is capable in producing vehicles and ships at a very high rate. Construction of a death star II only takes 1 month instead of 20 years in the trilogy. Producing a super star destroyer only takes 3 days.

Astrography
The Empire is capable of ruling the entire galaxy while interacting and controlling other galaxies simultaneously. Differing accounts attributed different numbers of planets in Empire Space, but reasonable estimates range from a few hundred to a thousand inhabited worlds. There are at least two trillion galaxies in the observable universe and around 100,000 of the galaxies are inhabited. Mainly the independent territories have their capital worlds on the Local Group that comprises of around 54 galaxies.

Other independent territories include:

The Federation, the Empire, the Alliance, the Republic, the Kingdom, the Union, the Nation, the State, the Confederation, the Commonwealth, the Principality, the Palatinate, the Duchy and the Dominion. These independent territories are larger than the Imperial Empire under Palpatine's rule to be considered as independent. Some even control millions of galaxies.

Size according to population and territories controlled
 * 1) The Empire (controls 6 galaxies)
 * 2) The Republic (controls 6 galaxies)
 * 3) The Alliance (controls 6 galaxies)
 * 4) The Confederation (controls 4 galaxies)
 * 5) The Kingdom (controls 4 galaxies)
 * 6) The Union (controls 4 galaxies)
 * 7) The Federation (controls 4 galaxies)
 * 8) The Commonwealth (controls 3 galaxies)
 * 9) The Dominion (controls 3 galaxies)
 * 10) The Principality (controls 3 galaxies)
 * 11) The Palatinate (controls 3 galaxies)
 * 12) The Duchy (controls 3 galaxies)
 * 13) The Nation (controls 2 galaxies)
 * 14) The State (controls 2 galaxies)
 * 15) Caedus Empire (controls a galaxy)

Powers
All of the powers are inherent from the Emperor itself. The powers are to manipulate force, energy and matter. The Emperor planted 42 flame bearers. The powers are known as the Ability of the King. The Kings all possess the Death Mark that signifies the current status of the Kings and a symbol of the Kings.

Kings are not immortals so they will die someday and when that happens, a breakdown phenomenon will happen known as the Damocles Down. When the Mark starts to crumble and decay, it's considered dangerous and is a sign that the owner is losing control of his/her power, and as such, the Mark shows the truest image of its King's condition. When a King has reached its limit, Damocles Down occurs—the orb at the center of the Mark will stop glowing or break into pieces. After this the Kings and their Servants will experience the Lost Dynasty whereby a new King will be chosen. The Kings can be selected from random strangers or Servants.

The swords of each King have a unique design. When the previous King dies and a new one is chosen, the new King materializes a sword that is similar in design to the previous King's sword.

The powers are devise into 13 different levels and colours. The colours do not determine the power level.
 * 1) Lowest rank- those who fall in this rank possess no or close to none of the power. The weakest of all.
 * 2) Those who fall in this rank possess more power however still falls below average. Able to show some signs for power sensing if not none.
 * 3) Those who fall in this rank possess certain strength that could be sense by individuals. However, due to them being below average, they are known as the Ineptitude.
 * 4) Those who fall in this rank possess power that are considered on the passing mark. This is the power that a normal human should possess. Certain skills may show including fast reaction speed and slight visions.
 * 5) Those who fall in this rank possess above average powers. With some training and right guidance, they could be accepted into the Jedi or Sith order.
 * 6) Those who fall in this rank possess born talent. They could be detected by some powerful beings and if trained well, are able to accomplish great feat that would shape the galaxy.
 * 7) Those who fall in this rank possess powers that exceed the mortals. Such powers can only be gained thru artefacts or granted by certain beings and entities that are not mortals themselves. This is also the highest tier that a mortal can achieve.
 * 8) Those who fall in this rank possess power granted by the Emperor that requires them to give up their mortal bodies to transcend. Although considered a god by many, they are nothing but the lowest rank in the immortal ladder.
 * 9) Those who fall in this rank possess stronger powers compared to their rank 8 counter parts. Powers and be felt throughout the galaxy.
 * 10) Those who fall in this rank possess fearsome powers that will send immediate ripples throughout the universe. The sealed human version of the Emperor falls in this category.
 * 11) Those who fall in this rank possess powers beyond the stars. As such those who wish to engage in any activites normally would seal themselves to prevent any mishaps.
 * 12) Those who fall in this rank possess Nigh Omnipotence. Only know being to posses such strength is the Empress.
 * 13) Highest rank also called the Zero rank. This rank is the Omnipotence Embodiment and only belongs to the Emperor itself.

Aura energy seems to have certain distinct characteristics. These characteristics include:
 * Appearance: Auras usually take the appearance of colorful flame-like energy radiating off a person. However, some auras look akin to electricity or even steam. Weak auras are typically invisible, or taking on a subtle, pale gray glow. However, more potent auras cover a wide spectrum of colors - red, blue, purple, green, white, orange, ect. The color of one's aura seems to relate to its intensity as well as the individual's personality.


 * Presence: Because of the aura's nature as the manifestation one's spiritual force, it has a distinct feeling to it. If one can familiarize themselves with the "feel" of certain auras, they could detect whenever certain individuals are present. A portion of of one's aura is released whenever they use their powers as well.


 * Type: It has been explicitly stated that each of the different races of beings have distinct auras, characterized by the average measure of spiritual power those beings have. For example, human auras are generally weak because the vast majority of humans lack the power to release and manipulate their spiritual energy. Races that are generally more aware of supernatural phenomena and have an affinity for manipulating their spiritual energy (e.g. Nobles), have stronger auras.


 * Radiation: Aura energy is unconsciously radiated by the majority of beings. However, one can train her/himself to consciously radiate more energy for a variety of effects. Also, even though aura naturally radiates off a person, the release of energy can be cut off.

Different Aura are as follow: Ranks of Kings: __NEWSECTIONLINK__
 * Psychological Effect: Aura is a unique force because it effects living things not just in a physical way, but also mentally and emotionally. Aura is also a medium through which your thoughts and emotions can be expressed and detected via psychosomatic effects. Auras can express hatred and bloodlust as well as instill fear and awe. These emotions, when detected by the enemy, can overwhelm their mind, sending them into a brief vegetated state. Aura amplifies the emotions to the point where they can cause physical effects such as: momentary paralysis, sweating, pain when nothing has happened, or violent shaking. Because of this effect, combatants with strong auras can dominate their enemy by just releasing their aura.
 * Under the Divine Spectrum (Known as the Eternal Absolute Ruler)
 * 1) Ethereal Black Emperor (Nameless Sovereign)
 * Under the Rainbow Spectrum (Known as the 7 Great Princesses)
 * 1) Red King
 * 2) Orange King
 * 3) Yellow King
 * 4) Green King
 * 5) Blue King
 * 6) Indigo King
 * 7) Violet King
 * Under the Metallic Series (Known as 4 Legendary Monarchs)
 * 1) Gold King
 * 2) Silver King
 * 3) Bronze King
 * 4) Chrome King
 * Under the Neutral Tones (Known as 4 Supreme Overlords)
 * 1) Black King
 * 2) White King
 * 3) Grey King
 * 4) Shadow King
 * Under the Crystalline Series (Known as the 3 Evil Tyrants -Ousted)
 * 1) Colourless King
 * 2) Transition King
 * 3) Shattered King
 * Under the Tinted Series (Known as 5 Dishonour Lords)
 * 1) Stained Red King
 * 2) Stained Yellow King
 * 3) Stained Green King
 * 4) Stained Blue King
 * 5) Volatile King
 * Under the Mixed Series (Known as the 13 Missing Kings)
 * 1) Purple King
 * 2) Brown King
 * 3) Magenta King
 * 4) Tan King
 * 5) Cyan King
 * 6) Olive King
 * 7) Maroon King
 * 8) Navy King
 * 9) Aquamarine King
 * 10) Turquoise King
 * 11) Lime King
 * 12) Teal King
 * 13) Pink King
 * Under the Light Series (Known as 6 Dark Liege Lords)
 * 1) Berl King
 * 2) Crynor King
 * 3) Nusp King
 * 4) Onsible King
 * 5) "Black" (Ultraviolet King)
 * 6) Aurora King
 * Under the Pseudo Series (Known as the 12 False Kings that are produced using Force alchemy)
 * 1) False Red King
 * 2) False Orange King
 * 3)  False Yellow King
 * 4)  False Green King
 * 5)  False Blue King
 * 6)  False Indigo King
 * 7)  False Violet King
 * 8)  False Black King
 * 9)  False White King
 * 10)  False Colourless King
 * 11)  False Silver King
 * 12)  False Gold King
 * Under the Vacant Series (Known as the 3 Void Princes)
 * 1) Null Prince
 * 2) Abyss Prince
 * 3) Oblivion Prince
 * 1) Emperor
 * 2) King
 * 3) Archduke
 * 4) Grand Duke
 * 5) Duke
 * 6) Marquess / Marquis
 * 7) Count
 * 8) Earl
 * 9) Viscount / Vidame
 * 10) Baron
 * 11) Knight