User talk:C3PO the Dragon Slayer

NOW REQUESTING VOLUNTEERS TO TEST AVIAN HUNT! =Avian Hunt testing applications= To sign up, you are required to have an email address on Star Wars Fanon. If you do not have one, you can create an anonymous account on a free email provider such as Google mail and write the address in your preferences. Your address will be visible only to those who also have uploaded their own addresses, which is much more secure than posting it on your userpage for two minutes (anyone who cares can look in the page history). You will also need access to a computer running Windows 2000 or higher (preferably XP, but I don't know if it will work on Vista).

If you wish to apply for an official testing position, give me a post in this section outlining:
 * 1) How important video games are to you
 * 2) Your favorite video game genre (If you don't have one, say so)
 * 3) Your favorite video game (if you don't have one, say so)
 * 4) What you think makes a good game

There are no wrong answers because I'm looking for diversity. --C3PO the Dragon Slayer 6,000,000 forms of communication 02:51, 21 February 2008 (UTC)


 * Seems interesting, I guess I'd like to try this out. So:


 * 1) Video games are important to me in that they help my imagination expand, and to provide inspiration. Halo, for example, provided alot of inspiration for one of my non-Star Wars stories.
 * 2) My favorite game genres include: RPG, FPS, 3rdPS (TPS?), Action-Adventure, Platform, Strategy, and Vehicle Simulation.
 * 3) Favourite video games include: Halo, most Star Wars games, Quake 4, Doom, Prey, AoE 1 + 2, TimeShift etc. etc.
 * 4) A good game must have a combination of an awesome story, awesome gameplay, replayability, great graphics (not really an issue), and level of mysticism is nice but not required for some games.

Is that fine? Darth mavoc 00:36, 23 February 2008 (UTC)


 * 1) Video games are generally unimportant in my life. However, I do play a good game every now and then. For example, early this year and late last year I completed Assassin's Creed and Call of Duty 4, both amazing games - completing those games was important to me. However, playing games just to try them? No, I only play if I am strongly interested, intrigued and willing to finish the game.
 * 2) My favorite genres are RPG and adventure, and I guess shooters (though there are very limited number of good shooters).
 * 3) I'd have to say Knights of the Old Republic and Call of Duty 4.
 * 4) Graphics- regardless what those "I don't care" people say, graphics are definitely important. I recently started college and one of my classes is 3D - 3D design is amazing, and I can't wait to see your graphics. Also, the controls and camera angles have to flow smoothly, otherwise, it ruins the whole game (like most Marvel games; Spider-Man 3, aside from being a terrible game anyway, had terrible camera angles). And of course, the story has to be interesting. But, I am always willing to give any Star Wars game a chance, since I'm naturally bias towards Star Wars.

There's my application. I only hope I get to test this game (or even play it eventually) because as I've told you before, it'd have to be available for Mac. --Squishy Vic discussion archives 00:44, 23 February 2008 (UTC)

While the final version would be available for Mac (I'm even considering the possibility of taking off a few graphical and gameplay restrictions for the Mac version because it has better horsepower, so I don't need to worry about run speed like I do on the PC), the Game Maker beta for Mac won't be available until late March, so I don't expect any private demo to be released for Mac OS X until perhaps April.

In the meantime, I've added you two to my roster; I've been working very hard on this game lately. The first test version will be in the form of a 3D space simulation shooter, where you can control at least one craft (probably the Eta-2 from Revenge of the Sith) and dogfight Vulture Droids. I'll have a small variety of camera modes and a couple of control options, and when it comes time for testing, I'd like feedback on preferred control type and camera (I already have my own favorites, but I do still need to make a final decision). Vic, if you can't use a PC for this, you may have to wait until April to test what's otherwise planned for March, but otherwise, everything looks pretty good. --C3PO the Dragon Slayer 6,000,000 forms of communication 03:27, 23 February 2008 (UTC)

Application


 * 1) Video games are an important part in my life, not saying I have no life but I enjoy playing them, and also creating them.
 * 2) My favorite genre has to be a good shooter, I don't know why they just are my type.
 * 3) My favorite video game of all time is the Halo 3 and Call of Duty 4:Modern Warfare.
 * 4) A good game has great user interaction, and you enjoy playing it. In a game it shouldn't be based on it's graphics or sound, but it does help, but it should be based on how the player enjoys it, and how much they can interact with the game.

Thats my application, nothing special, but thats it. Tader Talk 20:35, 8 March 2008 (UTC)

Application

 * Ah, the fabled Avian Hunt finally enters beta testing. Can't miss this :)


 * 1) Video games are awesome. They can be both fun and educational in a subliminal way. Though I don't play to a point where I have no life, I play enough where I can enjoy a good game every so often.
 * 2) RPGs, Turned-based strategy, adventure, and the occasional FPS.
 * 3) Fire Emblem 7, Tales of Symphonia, Assassin's Creed, and an occasional dose of Super Smash Bros Brawl.
 * 4) No matter how good the graphics are, storyline makes the game. You can have killer graphics, high end sound, and quick loading times, but it all goes to dust if you have a cliched, overused story. Plus, one can't really interact with the character and his/her problems if the game contains boring heroes/villains. The only exception are shooters, who usually do well with a decent to great plot.

P.S. - Can't wait for a Mac version! :P --  JM  76  Ask   Archives   05:41, 13 March 2008 (UTC)

=General talk=
 * Is it ok if I make some changes to the CIS navy? I mean its all canon, and this is an all fanon website. Star DestroyerFleet
 * Be bold. It doesn't look like there's an article called CIS Navy on this site, so you can create it if you want. --C3PO the Dragon Slayer 6,000,000 forms of communication 17:17, 15 August 2007 (UTC)

Oh, well I know that was a while ago when I said that, but there was a CIS navy for a while that was created by somebody who was creating Canon articles, but someone prbably deleated it. User:Star DestroyerFleet

Dark Knight
Hi, I would like to say hi. My friend General Arav who is banned till next year, made this user box and I would like to give it to you. I think it sutes you.--Dark Knight 09:20, 24 August 2007 (UTC)
 * Thanks for the userbox. I appreciate the gesture. --C3PO the Dragon Slayer 6,000,000 forms of communication 16:10, 24 August 2007 (UTC)

Internet Issue is Figured Out!!!
We figured out the issue, out router is busted so it restricts how we connect to the internet, or interferes with our wireless internet, Verizon is sending us a new Router and by thursday or Friday if all is well I will, repeat for real, I will be back:P Then I can work on MPTG, and help out with AV. So yeah, and regarding to making it online, I figured out the basics for all that, how to you plan to make it work as technically MMOSG? Well, I gotta go soon, my school is having Open House tonight! Tader Talk 20:34, 28 August 2007 (UTC)
 * Sounds great, Tader! Strategy games are more difficult to make, but I assure you I've been experimenting. The change_object action is invaluable. I'm not necessarily going to make it online, see my poll at P:AV. I'm only going to toil through that extra effort if people really want me to make it online. Which, I admit wholeheartedly, would be pretty cool. --C3PO the Dragon Slayer 6,000,000 forms of communication 20:52, 28 August 2007 (UTC)
 * Yeah, well one thing I have always wanted to know how to do, on some games that I play where you click is where your main character shoots, like in a platform game or parrelex game. If you know how, or need further detail so you know what I mean, please let me know. 19:04, 29 August 2007 (UTC)
 * I suppose in a global mouse event, an invisible (or visible X, I don't know!) target object should be made at mouse_x, mouse_y. Then the character needs to check whether the target is within its blaster range, and if it is, create a moving instance of the laser in direction point_direction(x,y,target.x,target.y). If it isn't in range, move the character in that direction. You can use, alternatively, the "move in direction of a point" action, and define the point as target.x,target.y. The game I'm making is turn-based, so nothing will move before it gets there (unless it takes more than one turn, by which time the course needs to be redefined). If you're talking real-time, you need the target object to check if there's an object at position x,y, and if so, set a variable so that in a step event (or frequently looping alarm, set to something like 3 or 4) that has actions to make it move in the direction of point other.x,other.y. --C3PO the Dragon Slayer 6,000,000 forms of communication 19:16, 29 August 2007 (UTC)
 * Okay, thats great, thanks! Tader Talk 19:28, 29 August 2007 (UTC)
 * Zit works! I got a new Router, middle of dinner UPS shows up with it, set it up, had an issue, called Verizon the router sorted it out and we have a nice new internet!!!!! Tader Talk 23:13, 29 August 2007 (UTC)

Hey, everything is a go! I am working on GM for now and running some tests, so once those are finished I'll start on MPTG. So is MPTG like a Zelda like with the views or Poke'mon which is a birds eye slant view. Tader Talk 20:06, 30 August 2007 (UTC)

DL Problem
Hello, C3PO. Could you please look over this forum: Forum:DLs - FA voting change?, and vote on it? Thanks. Jesus Freak NK says NK's 'mazin' articles 22:13, 11 September 2007 (UTC)

FA Requirement Change
Please see Forum:FA Requirement changes. Thanks. - Brandon Rhea 02:12, 13 September 2007 (UTC)

Image
Hey, don't forget to source the image you just uploaded. - Brandon Rhea 21:13, 27 September 2007 (UTC)
 * Well, duh . I made it. Give me time to get it on; I only just finished putting it on the Avian Hunt news page. --C3PO the Dragon Slayer 6,000,000 forms of communication 21:15, 27 September 2007 (UTC)

Joke Articles
Hey. I just read that proposal for joke articles...i'm just wondering. Since you read The Fanon Menace page, do you consider that a joke article, and if so, is it ok. I mean we're still working on it, but i started reading that proposal and started to wonder. anyway. thanks! --  Tesh  162  14:07, 3 October 2007 (UTC)
 * I wouldn't consider it a joke article, but rather a serious article describing a joke YouTube series. I'd say the Fanon Menace has every right to continue. --C3PO the Dragon Slayer 6,000,000 forms of communication 19:02, 3 October 2007 (UTC)


 * Thanks. I was a little concerned when I read that proposal, but now I feel a little better knowning I have someone behind me. Thanks again!. --  Tesh  162  13:50, 4 October 2007 (UTC)

Ban
Can you ban those two users (probably the same person) that just vandalised those pages?&mdash; Darthtyler http://images.wikia.com/swfanon/images/1/18/Scuba_Diver.gif Talk 01:07, 26 October 2007 (UTC)
 * Did it right before you pressed the "save page" button. --C3PO the Dragon Slayer 6,000,000 forms of communication 01:08, 26 October 2007 (UTC)
 * Oh...well that was akward.&mdash; Darthtyler http://images.wikia.com/swfanon/images/1/18/Scuba_Diver.gif Talk 01:08, 26 October 2007 (UTC)
 * Your welcome. I could've done it quicker if I had rollback powers &mdash; Darthtyler http://images.wikia.com/swfanon/images/1/18/Scuba_Diver.gif Talk 01:10, 26 October 2007 (UTC)

New CIS

 * Hey dude, hows it going? New CIS has got a major update, read it over and its also up for GA nomination.TroybAllSpark Quest contribs[[Image:MovieBlack.JPG|30px]] 23:07, 26 October 2007 (UTC)
 * Good work, then! I just got Mac OS X Leopard. I'm about to install it. --C3PO the Dragon Slayer 6,000,000 forms of communication 23:26, 26 October 2007 (UTC)
 * Cool, how about you go and vote for new cis then? I've had alot of help from Rhea (Nuff said).TroybAllSpark Quest contribs[[Image:MovieBlack.JPG|30px]] 23:32, 26 October 2007 (UTC)
 * As I said, being about to install Leopard, so my Mac (which I am editing from) may be temporarily unavailable. Afterward, I'll check out the new additions. --C3PO the Dragon Slayer 6,000,000 forms of communication 23:34, 26 October 2007 (UTC)
 * Right...Also I have a userbox for ya!

jYt2M6j3dqw
 * One last thing, I really want you to see this.TroybAllSpark Quest contribs[[Image:MovieBlack.JPG|30px]] 23:43, 26 October 2007 (UTC)

Please give your input
Please give your input on Forum:Xwing327's situation as a member of the CABAL. -- Don Victor, Sr.  ( contact ) 04:53, 3 November 2007 (UTC)

Re:Howdy
Hey, thnx for the message, I have been working on and off, no where near your knowledge of information you ever ha:P But I'll take a look at the 3D models, it looks very interesting, and I will do my best to make a simpler 1 page CUSWFN Template, instead of lots of 20 million paged things:P Well I am finally all calmed down, I fixed all my computers, got my wireless settings all fixed(Never plan to go ALL WIRELESS!!!), and my play I have spent 2 months on is over! So I am good, so I'll help out again, work on GM, MPTG, and CUSWFN! Bye! Tader Talk 00:53, 4 November 2007 (UTC)

CUSWFN IS BACKAH!!!
Enjoy! I spent 3 hours on it:O

Yours, truly. Tader Talk 04:27, 4 November 2007 (UTC)

Hey can you read over my CUSWFN Rules, adn make sure there okay with you, or other admins? And thnx for taking care of Lando, I didn't notice, I was too busy with CUSWFN. Thnx, bye. Tader Talk 22:05, 5 November 2007 (UTC)

Hey, if you have the time can you tinker with this, to make the Polls stay in the grey area where they should be. If you can't thats fine, I have an alternative plan for it then, just polls are easier. Tader Talk 02:07, 6 November 2007 (UTC)
 * I tried a few things, but nothing seemed to work. I'm pressed for time, so if you want to look at the code for P:AV, there is a poll placed in a graphic formatting template there and it works just fine. --C3PO the Dragon Slayer 6,000,000 forms of communication 02:22, 6 November 2007 (UTC)
 * Okay, don't mind me for now, wait till tommorow, just mainly need you to review the CUSWFN rules, see above, to see if there okay with the Cabal. Tader Talk 02:31, 6 November 2007 (UTC)

Reworking the HPs
Please read and respond to Forum:Reworking the High Priests. Thanks. - President Brandon Rhea  (Pressroom)   (Accomplishments)  17:14, 11 November 2007 (UTC)

CUSWSS Sprites
I was just inquiring as to where you got the sprites for the game. Nothing serious, just that I'm making my own, and I, unfortunately cannot find any good sprites.

If they are yours, however, I would like to ask permission before using them.

PS: By the way, this is Darth mavoc. So, leave an answer on my talk page.

Thanks.


 * Ah, mavoc! It's been a while. I can't name a specific source that I went to to download the sprites, because I made the sprites myself. If you really wanted them, I could email them to you, if you're willing to attribute the credit for creating the sprites to yours truly . I made most of my sprites by making LEGO models (either customly or by existing sets) and looking at them from above. Each stud contituted as a single pixel on a digital drawing with Game Maker's sprite editor, or in the case of CUSWSS II, four pixels. This let me be rather consistent with the design of ships in canon and somewhat believable in terms of size and detail. --C3PO the Dragon Slayer 6,000,000 forms of communication 22:23, 15 November 2007 (UTC)

Yeah, it has been a while hasn't it. So many things got in the way. I'm actually planning on returning as soon as the holidays begin. So yeah.

Anyway, I'd be happy to extend all due credit to you. If you want to e-mail them to me, my e-mail is.

Game Maker? Ha, that's funny. That's what I'm using. For IT class. That's what the sprites are for.

Anyway, its nice to be here again. Sharrakor 06:46, 16 November 2007 (UTC)

All right, I sent the email. Let me know if you have any problems. --C3PO the Dragon Slayer 6,000,000 forms of communication 03:42, 17 November 2007 (UTC)


 * Thanks. I owe you one. Sharrakor 04:14, 17 November 2007 (UTC)

Avian Hunt

 * Looks like its coming along. I saw that you use Blender for 3D images, and I just wanted to say that I've played with its features a little bit, it look really good. Hopefully it'll come up with some good looking sprites for Avian Hunt. --  JM  76   Ask   Archives  [[Image:Sabersmilyjm76.jpg|20px]] 22:26, 20 November 2007 (UTC)
 * Models. We're talking real 3D here! I could post a couple screenshots (say, the TX-130, which is my favorite so far) right now, but I think I'll wait until I have a couple more astonishing-looking ones. The Spider Tank and the TIE fighter look good, but they don't really show off as much as the TX-130. I finished the Delta-7 just now, and I'll see how much of the YT-1300 and the Eta-2 I can do tomorrow. Actually, come to think of it, my next Avian Hunt news post might be sooner than expected!) --C3PO the Dragon Slayer 6,000,000 forms of communication 23:21, 20 November 2007 (UTC)

CUSWFN/GameMaker
Hey here you go, hey look at my message below CUSWFN to.

I have spent the past few days looking at the tutorials at the GameMaker Community Forums and I have found out how to make you go somewhere and go around objects by clicking the mouse. Last time I asked you how to do it you didn't know, so incase you still don't go here, http://gmc.yoyogames.com/index.php?showtopic=273204 open up the link for GM6 and take a look at it. It looks very efficient I just need to see if I can do other commands like shooting while it's moving without it being interupted. Well hope that helps you, it's very simple, just if you try it, forget all that inventory stuff. Enjoy the CUSWFN, bye!!! Tader Talk 19:41, 21 November 2007 (UTC)
 * Hey, thanks, but the item system in Avian Hunt is a little different. I can see this being applied to a game a friend is making, though. I'll pass it on! --C3PO the Dragon Slayer 6,000,000 forms of communication 21:54, 21 November 2007 (UTC)

Yeah I knew Avian Hunt won't need it but it's there for future reference, but I can't find find out how to make the guy change which way he's looking when he is moving, argh. But hey, was the CUSWFN okay? Tader Talk 22:51, 21 November 2007 (UTC)
 * I'll have to take a look to see what you're talking about. My PC is not currently available, but I'll check later. CUSWFN just keeps getting better. Keep it up! --C3PO the Dragon Slayer 6,000,000 forms of communication 23:13, 21 November 2007 (UTC)
 * Thanks! See you around! Tader Talk 00:12, 22 November 2007 (UTC)

Videos

 * Can I have three videos on my user page? They are all short and about the CIS, please?TroybAllSpark Quest contribs[[Image:MovieBlack.JPG|10px]] 19:51, 23 November 2007 (UTC)

Competition on Yoyogames!!!
Hey if you didn't hear there is a big competition on YoYogames where you can create up to 2 games with a "winter" theme, the community will chose their favorites then the YoyoGames staff will judge the rest. The prizes might catch your attention.


 * 1st: $1000
 * 2nd: $500
 * 3rd: $250

Seems good, I don't have a great chance of winning, I'm making a game where your Santa and you fly over Iraq delivering presents to the soldiers, hopefully the supporting the soldiers stuff in it will give me a better chance, well go here for more details. http://glog.yoyogames.com/?p=31 Have fun with it!!! Tader Talk 14:01, 25 November 2007 (UTC)


 * I actually read it two minutes after it was posted. It was a coincidence that I went to the Yoyogames homepage right when the glog was updated. I'm not going to participate because I don't want to sacrifice too much time on non-Avian Hunt before it's released, and I'm sure if I needed the money I could submit it to a later contest. But to be honest, I've been very conservative with spending my whole life so I have a hefty savings.
 * That's a cute idea for a game. I never would have thought of it. If you need any help, you can email me or ask on this talk page. Did you see the latest Avian Hunt news update? I'd love some feedback on the new models before I go forward on adding more. I have about eighty ships to make if I want the full story in single-player mode. --C3PO the Dragon Slayer 6,000,000 forms of communication 14:27, 25 November 2007 (UTC)
 * Ummmm... Wheres the Avian Hunt update page? I couldn't find it. Tader Talk 15:49, 25 November 2007 (UTC)
 * Never mind found it. Tader Talk 15:49, 25 November 2007 (UTC)

Okay I took a look at the models, and read what you're going to do, and I say, Wow, it is very good and it will be awesome to use and see in Avian Hunt, keep at it, there very good. Tader Talk 15:53, 25 November 2007 (UTC)

Hey quick ques, I can't get my missle to fire from the silo from the x. and y. I want it to, I change where I want it to coem out of, but it doesn't change it, heres the Information about object: obj_silo

Sprite: spr_silo Solid: false Visible: true Depth: 0 Persistent: false Parent: Mask:

Keyboard Event for  Key: create instance of object obj_missle at relative position (20,20)

and Information about object: obj_missle

Sprite: spr_missle Solid: false Visible: true Depth: 0 Persistent: false Parent: Mask:

Create Event: start moving in directions 000000100 with speed set to 3

I change the X. and Y. but nothing changes, maybe you can try something and help me, I'll ping you if I fix it. Tader Talk 23:26, 25 November 2007 (UTC)
 * Got it, I didn't know GameMaker could handle negatives for this matter, so I fixed it. Tader Talk 23:43, 25 November 2007 (UTC)

Hey for my game I have temporary Power ups, so i make it when you collide with it you become another object, so basically same sprite just you can do other things. But I set a timer for after so many steps you turn back to the original object(Santa), but I can't get it to work, so what should I do. Tader Talk 23:52, 27 November 2007 (UTC)

Make sure the alarm is relative. Otherwise, I'll need more information. --C3PO the Dragon Slayer 6,000,000 forms of communication 00:48, 28 November 2007 (UTC)

Avian Hunt question
Your Avian Hunt models look great. I noticed from the screenshots that you're making the game on a Windows, so I wanted to know, will the game be available for Mac OS X when it's released? I know some games, most, aren't compatible with Macintosh since they're meant for Windows. -- Victor, Sr. HoloNet 209 07:03, 28 November 2007 (UTC)
 * As a matter of fact, I will do all in my power to make it available for Mac. Game Maker will be ported to the Mac by the Yoyogames staff by January, so it will be able to create games for Mac OS X. --C3PO the Dragon Slayer 6,000,000 forms of communication 11:51, 28 November 2007 (UTC)

Good to hear. I'm anxious to play the game, looking forward to it. -- Victor, Sr. HoloNet 209 20:11, 28 November 2007 (UTC)

GA
Hey, could you look over the article Ryluk Shouja for me when you have the time and give me some pointers on what I would need to improve for it to become a GA? Just when you have the time, it doesn't need to be done immediately. Thanks!--Ryluk Shouja(The Mukhabarat 07:30, 4 December 2007 (UTC)

RE:Edit on Darth Infinieus (or something)
In response to this, I never badger anyone about "categorization" just because they don't specify rank. If they have "Sith", that's fine. But, if they have no category aside from "Articles undergoing major edits" or "articles that need to be fanonifed" or "articles by L337", then it's a problem. Just thought I'd clear that up, because I don't know where you saw that. -- Victor, Sr. HoloNet 209 06:31, 5 December 2007 (UTC)


 * I see where you saw that (on the talk page of Infineus or whatever his name is). That's not a valid deletion reason, because it is categorized. -- Victor, Sr. HoloNet 209 06:46, 5 December 2007 (UTC)

Sorry
I'm sorry. I shouldn't have had a tantrum. I will try to control myself in the future. Belligerance 01:04, 3 January 2008 (UTC)(Dark Lord of the Myth) (Converse with the Ancient Spirit)

Midi files
Hi, midi upload is back. Weird misconfig happened. Sorry for that. -- Nef (talk) 00:39, 5 January 2008 (UTC)
 * Thank you so much for this! --C3PO the Dragon Slayer 6,000,000 forms of communication 01:11, 5 January 2008 (UTC)


 * Are you still having the issues you mention at the top of your user page? Is it only on swfanon or on other Wikia wikis as well? Your user page is slow to load because of the bug with images we're currently working on... so I was wondering if you were seeing something else or if you were talking about something local to your machine. Thanks. Johnq (talk) 01:17, 5 January 2008 (UTC)
 * This seems to be a problem with the network at my house, namely the wireless network the PC uses. It's not so difficult with the Mac, though; it uses an Apple wireless router that is much more effective. I suspect it is not Wikia's fault, as I have difficulty sending data to other sites too unless I'm using the Mac. Thanks for your willingness to help me out with this; but I think the problem will best be solved here at home. --C3PO the Dragon Slayer 6,000,000 forms of communication 01:41, 5 January 2008 (UTC)
 * No problem... just trying to make sure it's not something new on our side that we needed to investigate. Johnq (talk) 02:18, 5 January 2008 (UTC)

Avian Music
I just listened to the .midi file you uploaded for Aviant Hunt and thought it was great. How'd you make it? - President Brandon Rhea  (Pressroom)   (Accomplishments)  02:08, 5 January 2008 (UTC)
 * Anvil Studio. link here. Glad you like it. --C3PO the Dragon Slayer 6,000,000 forms of communication 02:15, 5 January 2008 (UTC)

Hola!
Hey 3PO, i've seen the latest updates in Avian Hunt the ships in it look great. And the music sounds good, and just checking in on you, and I have a question, how would you draw 3D model of a Mandalorian, I'm gonna try a few tests with making a 3D RPG, with a Camera in it, but I don't know how to draw the models yet. But once I get that I could make a little demo of MPTG, if I get it to work. Tader Talk 00:28, 14 January 2008 (UTC)
 * I think you should get acquainted with Blender. Click here to take a look. It's a good program for modeling. Just approach it slowly; focus on learning to do simple things before you try making people. When you figure out the controls and stuff, look for the tutorial on modeling a humanoid figure, and go from there. Contact me again when you made a model (color or texture not necessary) and I'll show you how to put it in Game Maker. I could even give you a script or two as a bit of help. --C3PO the Dragon Slayer 6,000,000 forms of communication 00:36, 14 January 2008 (UTC)
 * Okay great, thnx, should help a lot, good luck with Avian Hunt! Tader Talk 21:32, 14 January 2008 (UTC)
 * Okay I mananged to get a grip on Blender, I made some models, my favorite is a tank I made. So what do I do next??? Tader Talk 21:01, 17 January 2008 (UTC)
 * I have a draft of instructions on the way. Hang in there, I'm going to a Star Wars concert now, so I'll be a while. --C3PO the Dragon Slayer 6,000,000 forms of communication 23:18, 17 January 2008 (UTC)

Okay, have fun. See you soon. Tader Talk 00:44, 18 January 2008 (UTC)
 * Okay. thnx for that, I'll do a few tests with that so I can get the hang of it. Well thnx a bunch, it really helps! Tader Talk 16:03, 19 January 2008 (UTC)


 * Uhh, it's asking me to register at UVMapper.com so I can save and export and all that good stuff, I went there but I can't find where to register. So what do I do??? Tader Talk 00:42, 20 January 2008 (UTC)
 * Huh? No, download the CLASSIC version. That one's free, and it does what you need. . That one shouldn't ask you to register, and if it does, just skip it. --C3PO the Dragon Slayer 6,000,000 forms of communication 02:28, 20 January 2008 (UTC)
 * Okay I installed it, but I can't view my Blender image, it opens it but I can't see it. Tader Talk 04:05, 20 January 2008 (UTC)


 * Nevermind. Tader Talk 04:07, 20 January 2008 (UTC)
 * Hey how do you export the model as a GML? I can't find it at the moment, well night! Tader Talk 04:37, 20 January 2008 (UTC)
 * Look at your instructions. After UV Mapping it, save it as an .obj file, then import it into Blender again. I'm assuming you downloaded the Python script that I pointed out (for Blender), but I'm not quite sure how that works. Anyway, find the button (or however the script works, look for a help file if you can't find any) to export GML in Blender and then carry on. --C3PO the Dragon Slayer 6,000,000 forms of communication 17:51, 20 January 2008 (UTC)

New Essay
Just read your essay about "Good fiction". I agree completely. Very well done. - President Brandon Rhea  (Pressroom)   (Accomplishments)  00:33, 14 January 2008 (UTC)
 * Thank you. --C3PO the Dragon Slayer 6,000,000 forms of communication 00:36, 14 January 2008 (UTC)

RE:Belligerence
First off, his user name says it all: Belligerence is clearly belligerent. He refuses to even read our rules. Had he read the image policy, he would know that you have to use the information template. I don't see how the Image Policy is so "terrible" as you put it, since it explains each field in the information template and tells all users that they have to source their images, and it even explains the conditions for not doing so. For you to say that I should put myself in his shoes is just ignorant, because if you take a look at the user Darth tom, he began to follow the rules without reacting hostile and whining about. He kindly asked for my help and has so far followed the rules, although I assume he had to go, hence why he didn't finish. And why did he follow the rules? Because it's easy to do it. How lazy to you have to be that you can't even type a few more words and hit the save button one more time? Honestly, you should stop pitying this kid. You of all people, since after you accidentally banned him, he called you a jerk. How civil. -- Squishy Vic HoloNet 209 01:40, 21 January 2008 (UTC)
 * Your first argument reminds me of a user on another site called "Dragon," who was scared that I would slay him if he disagreed with me . That said, I think that is unduly prejudicial. Where the image policy fails is explaining what to do in Belligerence's situation, in which the image does not have any source outside Star Wars Fanon. The verb "source" is misleading, and I myself only discovered the wonders of PD-self a couple weeks ago (before that, I used the Creative Commons one, or abstained from uploading images at all). Think about it; he's not meaning to be lazy. He just thinks that because his images do not have a source, he does not need to source them. That's logical, but flawed. After all, how do you source something without a source? The answer was only given to him about twenty minutes ago. I suggest we look over the image policy. I see nothing in there that offers any explanation for what to do if the image is NOT copyrighted or taken from someplace else. I have spoken to him, and I hope to correct the flawed logic that he followed, as well as his temper. When I accidentally banned him, he had every right to be angry at me. From what he knew at the time (he started contributing to Star Wars Fanon, and I banned him for no reason!), there was definitely much to be angry about, and so I forgive him for calling me a jerk. And I never said I agreed with his methods of protest. I have already recommended a more civil reaction to such situations to him. I do not think what he has done breaches the civility policy outside of calling me a jerk, which was a single offense and reasonably justified based on what he knew. And he later apologized. --C3PO the Dragon Slayer 6,000,000 forms of communication 02:10, 21 January 2008 (UTC)

Very well, we can expand upon the image policy and further explain, in detail and through various "what if" explanations, what to do in case you are the creator of the image itself. However, I will remind you that just because he thinks doesn't have to "source" it just because he's the source, does not mean he shouldn't use the information template. Also, not all of the images were created by him. I saw an image that was taken from the Knights of the Old Republic video game, therefore he has to state a source (which he later did, but still no template). Now while I agree that he had every right to be angry, it doesn't mean he shouldn't act civil, by common sense and since it's one of our policies. You can't just go around parading "C3PO is a jerk! let it be known!" simply because you did something wrong on accident. And I'm glad you messaged him, and I do hope these "hostilities" end. I'd also like to remind you that I in no means wanted to start a "shutup" or "no you shutup!" argument, but if that's the way he wants to play, so be it. In the future he (and other new users) should read through our policies which are on the main page as well as (later) on his talk page- we tell them that on those pages (like the main page) but at times refuse to read them, taking a big risk. Most users think it's OK to just skip all the rules and start editing, and then when they break a rule and we (the Admins) notify them, through civil messages, they (although not always) react in a hostile manner and attempt to make (in this case) me look like I'm the big evil Jacen Solo trying to dictate his actions. Just letting you know, that I am a reasonable man, but if the user doesn't want to reason with me, then that's his problem that he'll have to face, such as this one, which we all hope is dropped. -- Squishy Vic HoloNet 209 02:22, 21 January 2008 (UTC)

I am glad this worked out so far. I know you well enough by now, of course, to know that you don't ever intend to start any of the aforementioned "shutup" matches. I understand your play on his post just as I understand his motive to call me a jerk. And just so you know, you don't look like Jacen Solo. That's CurrentBigThing's role. When you take sides I disagree with, I have always noted that you do so for good reasons, and I respect you very highly for that. This is why I approached you the way I did tonight; on the basis that you would see my reasoning and try to work out a compromise. I am glad we were able to reach one, and my positive hypotheses regarding your nature have been further supported.

To be fair, just as a recommendation for what we should do with the image policy, I suggest we should include a bit about what admins want. After all, as I explained to Belligerence, it isn't all about copyrights and a standard of quality. It's partially about keeping a system the admins can rely on to keep things in order, which, despite what CurrentBigThing has said in the past, I do care about. I think much of Belligerence's confusion is based on the premise, which is not contradicted anywhere in the image policy page, that the image policy exists solely to protect copyright law. While this is much of the case, it should be made clear that the requirement of the information template is universal BECAUSE it helps admins distinguish the good images from the bad much more efficiently. Now I need to go soon, so I wish you a good evening.

Do you like my new [[Media:AvianHunt.mid|Avian Hunt composition]]? I was just working on adjusting the volume for some tracks and adding a bit of percussion before I caught this incident on Recent Changes. --C3PO the Dragon Slayer 6,000,000 forms of communication 02:52, 21 January 2008 (UTC)


 * I'm going to rework the policy either tonight or tomorrow. - President Brandon Rhea [[Image:Presidentialseal.gif|27px]] (Pressroom)   (Accomplishments)  03:19, 21 January 2008 (UTC)

Sorry, I was distracted by the Packers game. A shame that they lost. Anyway, I don't think I can listen to mid files, my computer won't let me. Might have something to do with the fact that I have a Mac. -- Squishy Vic HoloNet 209 03:56, 21 January 2008 (UTC)
 * Huh, my Mac plays midi files just fine. Actually, I think the Mac's synthesizer is rather higher quality than the PC's. Did you try using Quick Time? Try downloading it with Safari instead of Firefox. --C3PO the Dragon Slayer 6,000,000 forms of communication 13:55, 21 January 2008 (UTC)

Alright, I'll try with Safari. --Squishy Vic discussion archives 01:23, 22 January 2008 (UTC)


 * Hm, I am currently listening to the track right now and I must say it's impressive. I like it, although to be honest, it doesn't sound like a Star Wars style theme. Sounds more like a Metroid or Fire Emblem theme. That's not bad, because the track is pretty good, but it just doesn't fit the Star Wars style, in my opinion. Still good. And yes, it worked with Safari (duh) and it opens with QuickTime. --Squishy Vic discussion archives 01:27, 22 January 2008 (UTC)

Userboxes
Hey, I just wanted to let you know that your userpage is in violation of the Userbox Policy. As of a month or two ago, only twenty userboxes can be on the page. All of the others have to go to a user subpage. Thanks! - President Brandon Rhea  (Pressroom)   (Accomplishments)  08:15, 22 January 2008 (UTC)

Help
I can help with the Mandalorian Path to Glory game I am very fluent with Game Maker.Elitolu | Talk to me | Star Wars: Aftermaths |  20:26, 29 January 2008 (UTC)
 * That's good to hear, but Darth tader has taken over the programming for the project. If you'd like to help with MPTG, you should offer your assistance to him. I'm sure he'd appreciate your help. --C3PO the Dragon Slayer 6,000,000 forms of communication 20:39, 29 January 2008 (UTC)

New charts
Hey, C3PO, check out the updated charts I drew up (with excel) for Star Wars Fanon's growth in Wikians and articles, as well as the number of edits per month from the start until now. Check them out at Star Wars Fanon, and tell me what you think. --Squishy Vic discussion archives 07:27, 30 January 2008 (UTC)


 * Yeah, during the summer we reached 13,000 edits in the month of July, and since then we haven't really been up. And I do believe it's because of school, though probably some just forgot about us or lost interest. Anyway, yes, the data comes from the same charts. However, keep in mind that the article count is total Mainspace articles as the Wiki grew; the edit count is only per month, and remember that user/talk page edits, forum edits, image edits and project pages all count as edits therefore amounting to more than the amount of articles there are. --Squishy Vic discussion archives 22:45, 30 January 2008 (UTC)

Spiffin' up the Archives...
Hey C3PO, just yesterday I developed the idea of expanding and detailing the RFA archive page, and I found a nice way to do it. As of now, it is still incomplete, but when you get this message it might be done. I basically detailed the results of each of our recorded SysOp elections thus far on the page, with information about the elections, "endorsements" (support votes), and the end results. Please let me know what you think, whenever you find the time. --Squishy Vic discussion archives 05:24, 18 February 2008 (UTC)

Portal Projects
Hey 3PO, I've got a question. Since I wasn't really paying attention and/or around when Portal:Avian Hunt was created, I was wondering is there anything involved in creating a portal project/second main page thing like that in terms of approvals? I was thinking of doing one for my Alternative Saga, but since I was never really involved in anything like this I wanted to double check with you and see if it needed any sort of approvals. Thanks! - President Brandon Rhea   (Pressroom)   (Accomplishments)  21:01, 27 February 2008 (UTC)
 * I don't remember if there is an official policy, but Forum:Portals is where it started. The past times any portal was created there was some form of community consensus. If you want to put anything up, just propose something in the Senate Hall; usually the motive to create these is to attract and build a community, so a community needs to be around to start it. --C3PO the Dragon Slayer 6,000,000 forms of communication 23:41, 27 February 2008 (UTC)

Hmm, now that I think about it, the community collaboration angle is one thing I overlooked. Really, the only way the community would be able to really be involved is through reviewing Alternative Saga work, making suggestions for future stories and characters, etc. Granted, you're doing your game by yourself and the community work is for voices and testing, etc., so that doesn't really seem the same. Since I'm really the only one that would be actually writing Alternative Saga stuff, what would you suggest as a community collaboration effort involving it? The only thing I can think of is it'd be a means of getting people to review other people's work, but I'm not sure. I'd appreciate any suggestions you can give me. - <font color="#1A2BBB">President Brandon Rhea  <font color="#1A2BBB"> (Pressroom)  <font color="#1A2BBB"> (Accomplishments)  03:36, 28 February 2008 (UTC)
 * I'll try to think of something... is it too narcissistic to have fanfictions for fanfictions? --C3PO the Dragon Slayer 6,000,000 forms of communication 19:44, 28 February 2008 (UTC)

Do you mean like having people writing stories within my Alternative Saga? - <font color="#1A2BBB">President Brandon Rhea  <font color="#1A2BBB"> (Pressroom)  <font color="#1A2BBB"> (Accomplishments)  21:23, 28 February 2008 (UTC)
 * Perhaps... I'm still brainstorming, but that was the first thing that came to mind, followed immediately by "Wow, fanfictions of fanfictions, I need to get more sleep at night!" Perhaps if you could find enough authors who are willing to help you rewrite everything in Star Wars, which is certainly an ambitious goal, it could be done. I know for a fact you've accepted ideas from other users before, so it could be possible to turn ASWS into a community project. --C3PO the Dragon Slayer 6,000,000 forms of communication 23:27, 28 February 2008 (UTC)

Hmm, I'd have to give that some serious thought if I was ever going to do that, assuming you mean people actually helping me WRITE things. In terms of crafting a story, that's something totally different and I'm cool with that. - <font color="#1A2BBB">President Brandon Rhea  <font color="#1A2BBB"> (Pressroom)  <font color="#1A2BBB"> (Accomplishments)  00:08, 29 February 2008 (UTC)

Delete my image
Hey I was wondering if you or someone could delete an image I up-loaded today, it's called "Nameless`s FaceX"? If you could I would really like that.

Vandalism
Thanks for reverting and handling that vandalism. --<font color="#1A2BBB">Squishy Vic <font color="#1A2BBB">discussion <font color="#1A2BBB">archives 18:53, 8 March 2008 (UTC)
 * Any time. --C3PO the Dragon Slayer 6,000,000 forms of communication 19:22, 8 March 2008 (UTC)


 * Hi,C3PO, can you delete every one of my articles except for Jarec Devean,Red Lightning, and Shobera Culu?

Can you tryout a game of mine
Hey there 3PO, I have made a game, well a beta, it's called Dance, it's a PC version of DDR and I was wondering if you can check it out, heres the link. http://www.yoyogames.com/games/show/27981 Thanks, bye. Tader Talk 01:41, 9 March 2008 (UTC)

Hey I took a look at your latest updates for Avian Hunt, and I have to say, it looks amazing, and I can't wait to play it, I love the 3D models as well, to be frank, they look like staight from a Lego Video game, a good one to:P But I can't wait to have a go at it, I've been waiting soooo long to play it, well thanks for your comment on my game, I am finie tuning what you said should be done, well see you around. And when will we know if we get to test the alpha Avian Hunt? Tader Talk 19:25, 11 March 2008 (UTC)
 * Since there are three applicants, I don't see why I should reject anyone who signed up. I'm delaying the first alpha release so I can finish rewriting the flight engine, and if it stalls (forgive the pun) until April, I might further delay it so I can get a Mac version for Vic to test. --C3PO the Dragon Slayer 6,000,000 forms of communication 21:46, 12 March 2008 (UTC)