The Old Republic: Legacy of Heroes

The Old Republic: Legacy of Heroes, often called Legacy of Heroes, is a non-canon book series written by Thimm Nuruodo. The entire series takes place in the Old Republic era, and the main plot come off from the MMORPG Star Wars: The Old Republic.

Development
Legacy of Heroes is born with the author's idea of creating a series that could involve his TOR's legacy in a great adventure. In the first plot the characters created by the author in the videogame should meet one another while traveling in the galaxy, till the entire family was gathered. So they should discover that their adoptive father had left them a great legacy: the coordinates for a Rakata fleet. The family went to the coordinates and, finding the fleet, began conquering planets in the galaxy, obviously with close fightings between the characters and the planets' defenders.

For various motivations, the author changed his thoughts and maintained the first part of the plot (the gathering between the family's members), but deleted the second part. In his new plans there would be something similar to a Rakata fleet, but it wouldn't be the father's legacy. In fact, he decided to create a great enemy for the family: once they destroyed this non-aligned enemy, they should front the Galactic War just exploded in the galaxy, and so there is still some doubt about what will happen.

Setting
Legacy of Heroes starts in the Cold War, a well known period of minor conflicts following the Sacking of Coruscant and the end of the Great Galactic War. The Republic and the Sith Empire are trying to keep planets in their side, but many worlds often defect from their ruler. In this situation, Alderaan is contested between Republic and Empire and so the situation is critical, to such a point that just the conquest of an outpost could change the war.

However, in this period many scoundrels and crime lords are gaining power, offering militias for third-part-intervents, bounty hunters to take down enemy leaders and other services that are like double-edged swords. Furthermore the Hutt Cartel rules in a great portion of space, ruling the traffic of war prisoners and moving great amounts of credits.