Had Abbadon (Jedi Renaissance)

Had Abbadon was an ancient world located in the galaxy's Deep Core. A lost and mythic planet, Had Abbadon was inhabited by Human and near-Human races created by the mysterious Ainu not long after the abandonment of Tython by the ancient Jedi Order. As the Ainu used their world building techniques to craft the planet, the destinies of those living on the world were played out through the will of the Force.

Description
Arda consists of land masses, chiefly the continents of Middle-earth and Aman, oceans and seas, and an atmosphere. It is a part of Eä, the created World (i.e., the Universe). Arda was created, together with the rest of Eä, through the Music of the Ainur, and was set apart as a dwelling place for the Children of Ilúvatar (that is, Elves and Men). When Eä was created, many of the Ainur chose to dwell within it as long as it should last, and they built Arda and chose to reside there. The most powerful of these Ainur were called the Valar, the Powers of the World. Originally, Arda was flat, rather than spherical (though it still had mountains and valleys), and the Valar built it to a symmetric plan. They lit up Arda with great lamps, and the explosion of biological life that ensued became known as the First Spring. This period ended when Melkor launched a surprise attack, destroying not only the lamps but the layout of the world. After this time, Arda was surrounded by a mighty ocean, Ekkaia or the Encircling Sea, and the continents were separated from each other by Belegaer, called the Great Sea. During the Years of the Trees, Valinor, the realm of the Valar occupying most of the continent of Aman, was lit up by the Two Trees. Middle-earth was dark. At first it was largely controlled by Melkor and his servants, but when the Elves awoke the Valar went to war against Melkor, defeating him and imprisoning him in the Halls of Mandos for "three ages". During this war, many of the westernmost areas of Middle-earth are said to have been drowned beneath the waves. During the captivity of Melkor, the Valar invited the Elves to dwell with them in Aman. Many Elves accepted this invitation, and set out for the West; these became known as the Eldar. Along the way, some groups of Eldar, notably the Nandor and the Sindar, chose to remain in Middle-earth. The Sindar settled in the region of Beleriand, a north-western coastal area of Middle-earth. When the Years of the Sun began, Arda experienced the so-called Second Spring, a new period of growth and vitality as a result of the light of the sun in Middle-earth. At that time, Men also awoke in the east of Middle-earth. At the end of the First Age, Beleriand was destroyed during the War of Wrath, and much of it sank beneath Belegaer; only a few high points, such as Himring (later Himling) and parts of Dorthonion (later Tol Fuin), remained above sea level as islands. In the Second Age, Númenor was raised in the Great Sea for the Edain. This island existed through most of the Second Age, but was destroyed as a result of the pride of the Númenórean people in defying the Ban of the Valar and sailing to Aman in the west. During the downfall of Númenor, Arda was made round. The Undying Lands (Aman and Tol Eressëa) were taken out of the world, and could only be reached by the Elves, following the straight road that was granted to them. As Aman was taken away from Arda, new lands and continents were created. South of Middle-earth was the Dark Land and east of it was the Land of the Sun. Tolkien stated many times that Arda was our world in a fictional time, so we can interpret the known regions of Middle-earth as Europe. Tolkien stated that The Shire was situated at roughly the same latitude as the Midlands of England, while Minas Tirith in Gondor was at the same latitude of Florence, putting Mount Doom and Mordor in the general region of Asia Minor. However, the entire continent of Middle-earth extends beyond the regions known to Gondor, far into the uncharted East and South, and Middle-earth probably encompassed all of what later became Eurasia. Information regarding both was very vague. To the south were the Hither Lands including Harad, though "Harad" means "South" and while properly used for the region immediately south of Gondor. Near Harad and Far Harad probably corresponded to North Africa and sub-Saharan Africa, respectively. There were many stretches of sun-scorched desert in Near Harad, but like Africa there was supposedly a jungle beyond it which few had ever ventured to, from which the great Oliphaunts were found. Tolkien also said that the Haradrim loosely corresponded to the Berbers (though "Haradrim" refers to a group of many races, not just the one). Men of Far Harad are also described as being black skinned. The vast eastern lands were collectively referred to as Rhûn, and like Harad they are uncharted. The Easterlings, like the Haradrim, were a diverse collection of many races, ranging from nomadic steppe horsemen akin to Turkish and Mongol tribes, to civilized and rich kingdoms stretching across the vast Eastlands. Rhûn supposedly stopped at another ocean at its eastern end. In ancient times the great chain of the Red Mountains, the eastern counterpart of the Blue Mountains of the west, ran north to south near here (all of the world was once symmetrical at the dawn of time). The Elves first awoke in the east, though their original home of Cuiviénen doubtless no longer existed by the Third Age. It is not known if the Red Mountains themselves survived into the Third Age, either intact or in some reduced form (like the Blue Mountains). The lands of the east probably collectively corresponded to the Asian continent, if Harad was taken as Africa. It is said that the Blue Wizards went far into the east of Rhûn and beyond to stir up rebellions against Sauron in the lands he held sway over, though the tales of these struggles never reached the west in detail. It is also said that the Blue Wizards somehow failed in their mission; this is interpreted several ways, either that like Saruman they set themselves up as lords of men, or that like Radagast they started to care more for the local people they were charged with protecting than Middle-earth as a whole and then refused to return. Tolkien did state that many of the "magic cults" and orders that exist in Asian countries today can trace their origins back to the Blue Wizards teaching local peoples of the east the magical arts. There was also a separate continent south and east of Middle-earth called the Dark Land, which could correspond to Australia. Another separate continent to the east of Middle-earth was the Land of the Sun, so called because when the world was flat the Gates of the Sun were near there, and it would be scorched. After the Fall of Númenor, Arda is made round and new lands are created east of Middle-earth (and west too, now that the world is round and can be circumnavigated), out of these Sun Lands that are apparently meant to be North and South America, though none of Tolkien's mythology deals with what happens there. The Sun Lands were known to contain a north to south running mountain range which could correspond to the Rockies and Andes mountain ranges

A group of fourteen Je'daii Masters descended from their shelter on the moon of Ashla with many Rangers, Journeyers and Padawans in tow, guided by a Force vision which illuminated a prosperous future for the group. Weaving an intricate web of Force energy around their transport as they descended to the surface, the Masters arrived on the symmetrical continent of Arda. Collectively calling themselves the Valar the fourteen Masters, led by Manwë Súlimo, began to use arcane Force skills to shape their new home. Setting their different talents to the test, the Valar were able to set the foundations for the world from their vision. However while they worked, Je'daii Master Melkor from the moon of Bogan descended to Tython; jealous of their work and skill, Melkor unleashed his power on the continent, marring the works of the Valar. Hearing of Melkor's assault, Master Tulkas Astaldo descended from Ashla and unleashed his own might upon the world, forcing Melkor to flee across the sea and hide on the continent of Westeros. Once upon Tython Tulkas was unable to return to Ashla so he assisted in the mending of the world. As the dust cloud which shrouded the world remained intact the Valar constructed two massive lamps, set atop mighty towers in the north and south. Collecting the luminous mist which hung over the ground, the Valar contained their light within the lamps and brought light once more to the world. The tower of the north, known as Helcar, was topped by the great lamp of Illuin; Tower Ringil was the keeper of the light of Ormal. Establishing their dominion upon the island of Almaren the Valar enjoyed a time of peace, living beside the Maiar. The Maiar were comprised of the Rangers, Journeyers and Padawans who had followed the Valar to Tython and enjoyed the creations of their leaders upon the planet.

In the Years of the Lamps an everlasting Spring enveloped the continent, as forests grew, animals prospered and peace reigned over all of Arda. In their solitude the Valar discovered the secret to immortal life, sharing it with the Maiar and transcending their mortal selves to continue their existence as luminous beings free of their corporeal forms. Their new formless selves were free to walk among the trees and animals of the world while also able to harness the Force in new ways. The Valar and the Maiar lived in peace for millennia, prospering in their home on the island of Almaren. Distracted by the peace reigning supreme across Arda continent, the Valar were ignorant to the raising of the fortresses of Utumno and Angband behind the tower of Helcar, leaving it completely shrouded in an impenetrable darkness. Building an army in the shadow Melkor brought from darkness the Force Demons, legions of Force Vampires, lycanthropes and spiders to shatter the goodness of Arda. Maiar from Bogan descended to the planet to heed Melkor's call, aiding him in his attack on the Valar. Unleashing his hordes on the home of the Valar, Melkor toppled both Helcar and Ringil and sent the fiery light at their peaks out across the land, burning and ravaging as it flowed. Torn asunder, the continent of Arda was racked with a destructive Force storm; split in two down its center, inland seas formed where the towers once stood and mountains rose up across the land. The island of Almaren was forever scarred and the Valar forced to evacuate their paradise, fortifying themselves on the new western continent of Aman. Realizing Melkor's superior strength, the Valar allowed him to maintain his holdings in Srednata Zemya

A dominant group of Noldorians and a group of other Force-sensitives moved to the continent of Srednata Zemya; shaped like a thick-armed crescent, the Belegar Sea was locked in the continent's embrace. On the Eastern Shores of the east-side of the continent, the Forceful beings known as the Valar created two lamps to illuminate the land known as Illuin and Ormal. These eternal Force-lights were placed atop the towers of Helcar in the furthest north and Ringil in the deepest south respectively. Between the two lights the Valar chose to dwell at the island of Almaren in the midst of a Great Lake. In fighting eventually caused the Force-lights to diminish in 22,298 BrS and the Great Lake to flood the shores of Almaren, forcing the Valar to relocate with the Noldorians to the Western side of the continent across Belegar and the Grinding Ice in the north which connected both sides of the continent. Calling their new home Valinor, the Valar raised five major mountain ranges to keep out their enemies and protect their people from the encroaching darkness. Working against any dark side forces which wished to upset the balance, the Valar and the Noldorians used their combined knowledge to drastically change Tython. Stripping the surviving Humans among them of their connection to the Force, the Valar saw a decrease in the number of Force storms which had long plagued the world and prevented non-Forceful civilizations from thriving. Despite this, the Valar vowed to protect the Humans which they sent over to the Eastern half of the continent from these horrible storms should one arise again. As Humans irked out a living in the Eastern lands, the Noldorian races waged war among themselves, dividing into many factions as they attempted to rout all dark side users. The Human-dominated island of Númenor which lay in the middle of Belegarwas drowned and eventually its remaining people moved to the Eastern lands to attempt to survive. Not only Humans dwelt in these parts at the time, Noldorians thrived in certain lands as well as the Orodrim which had begun to fall asleep in the great swaths of forests by 16,727 BrS.

As memory of the mysterious Valar passed into legend and myth, the Humans of the Eastern lands developed thriving kingdoms which rose and fell as wars were raged across several ages. Memories of the Force and its application were lost among all but the Noldorians who still recalled the ways of the high arts once taught at Bodhi and a respect for all things living. Other applications of the Force which transcended tending plants and animals was viewed as magic and a cause for alarm, especially in the time of war surrounding the acquisition of magic rings by the Dark Lord Sauron. To defeat this fallen Noldorian, the Valar dispatched five Forceful beings known as Istari which posed as old men to assist in the overthrow of this tyrannical being. After Sauron's defeat at the hands of a diminutive race of Near-Humans, the remaining Noldorians living in the Eastern lands were recalled to Valinor and were ordered to allow the Humans to survive without the Force and those who use it. Over the centuries Valinor thrived as the Valar and the Noldorians had long since developed a Force technique which preserved their life-force granting them near-immortality. Meanwhile the men of the Eastern lands eventually died out circa 12,965 BrS and their cities were left abandoned.