Korriban design document

This page is for the Korriban section of Star Wars: Knights of the Old Republic: Fall of the Empire. It is the only revisited world from the first two Kotor's and also where players can recruit a familiar character.

Overview
Korriban is the ancient graveyard world of the Sith. Twenty years ago after the end of the Jedi Civil War, another civil war took place here resulting in the planet becoming empty and abandoned. Some time later, the Republic has captured and token control of the world. Because of the presence of Jedi and the Republic, Tomb Raiders are not present but instead are replaced with the Sith Order’s most hated enemies.

There are three ways to go through the adventure here, killing any Jedi or Republic trooper the player sees, stealth, and diplomacy just as long as they don’t know the player and the companions are Sith. In the Sith Academy, players can find HK-47 captured by the Republic. Players will need to go on a sidequest to get him out and if done he will join your party, temporarily at least. For HK to become a permanent companion players will need to show him the Night Vulture and he will recognize it as the Ebon Hawk.

The players will need to search the library to find clues of the holocron’s location. It will point to the Valley of Golg. The player will then need to use a speeder to get there. At the Valley of Golg, Savik will be confronted here if Korriban is traveled to last. The holocron will located in a Tomb at the very end of the valley.

Area Background
Korriban is where the Sith Empire first started thousands of years ago. More recently, twenty-three years ago it was used for Revan’s Sith Empire. After the death of Malak however the Sith fell into civil war with each other and by the end of it, the Sith Academy and the Valley of the Dark Lords lay in ruins until the rebuild Republic and Jedi decided to take control of the world after their absence. Scarlett, Byron, and Thais expressed fear that the fate of Revan’s Sith Empire will also become there’s if Exitium is not defeated soon.

Locations
Dreshdae: Players of Kotor I will remember this place as the same landing area. This time populated with Jedi and Republic solders. There is a cantina with a Pazakk opponent. If players admit there Sith, or threaten the people, everyone in the area and the rest of the world will turn hostile.

Sith Academy Entrance: Another Kotor I revisited map. There will be a speeder parked in the middle that player’s will need to use to reach the Valley of Golg.

Sith Academy: The main hive of activity. In the torture room, is HK-47, and in the library players will found notes and documents of people disappearing in the Valley of Golg, and in Uthar Wynn’s old room is a key to start the speeder.

Valley of the Dark Lords: A place filled with Jedi Masters. Sith players should be cautions of this map. Unfortunately, the entrance to the Shyrack Caves has been collapsed and the entrances to all the Sith Tombs are locked. There is nothing of interest in this map besides from killing more Jedi.

Valley of Golg: Like of the Valley of the Dark Lords but much more lengthy and slim. There are five tombs in this Valley however only the one at the far end is the important one. The remaining four, are optional to explore.

Tomb of Dathka Graush: This tomb is the final resting place of the Sith King Dathka Graush. It is here the player will locate the next Sith Holocron.

Sith Tomb #1: Tomb #1 is filled with poisons gas and can only be explored with Breath Control. This area is filled with dead bodies so it is a excellent place for loot.

Sith Tomb #2: A force nexus can be founded here. Absorbing it will get player’s Dark Side points, but a permanent stat bonus and a +5 influence for Scarlett and Thais. If Thomas and Sara are present, it will be a –5 instead.

Sith Tomb #3: A special sword will be here. With it will cause anyone who’s hit with it to suffer a mixture of Poison and Horror. Players will need to fight through the undead Sith guardians first to reach it.

Sith Tomb #4: A excellent place for loot like Tomb #1 but without the poison.