Forum:Project Cruentus/19

 This page is an archive of Forum:Project Cruentus. Further comments should be made on the article's talk page rather than here so that this page is preserved as a historic record.

I hope I archived it right. Ty294 {Talk}
 * Looks like. Anyway, do you have any specifications for characters? Precise ones? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:07, December 18, 2009 (UTC)
 * Not much other then the one who is a former Srav officer who had deserted the Sravs because he didn't beleive in their ideals. He is more or less a parody of the advisor from Republic Commando. I plan on voicing this character myself. Other then that, I have nothing on the player character and the only thing I have for the other is that he/she is human. Ty294  {Talk}  18:32, December 18, 2009 (UTC)
 * Perhaps the player character could be left ambigious, or maybe he could be suffering amnesia about his past, which, while a bit clichéd, could make for interesting abilities. As for voicing, I look forward to over-the-top Slavic accents. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:49, December 18, 2009 (UTC)
 * I look forward to over-the-top Slavic accents. Very likely. But there still is the issue of what the player character is. Human? Near-human? Rodian? Trandoshan? Taung? BTW, how do you pronounce "Taung"? I always think "Tongue" but I have not idea.  Ty294  {Talk}  18:58, December 18, 2009 (UTC)
 * I'd say humanoid, just as a starting point. Anyway, I'd say it Tau-ng, but you may want to ask someone else. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:03, December 18, 2009 (UTC)
 * Now there is the issue of The Force. My idea is to change some of the effects and say everything is based out of some battery-powered armor. EXP: Lightning - Flamethrower, Jump - Jetpack, Push/Pull - Air blasts. Ty294  {Talk}  19:11, December 18, 2009 (UTC)
 * I suppose push could be a shotgun blast, and pull could be...grappling hooks, maybe? Magnets? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:13, December 18, 2009 (UTC)
 * A grappling hook wouldn't work cause I'd hove no way of making an effect that resembles one. Magnetic stuff would work though. Ty294  {Talk}  22:27, December 18, 2009 (UTC)
 * Yeah, we could do that. As for jump, we could just handwave that with 'low gravity environments', if it saves bother. After all, in a lot of scifi, people tend to walk and jump the same no matter what planet they're on. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:53, December 18, 2009 (UTC)
 * That's fine, and we could say that he is aided by a powersuit or something. Now, back to character development. The player char can be left out for now, but what about the second merc (Merc C)? I'm not sure, but he/she could either be a former Nec or a career Merc. I'm also thinking it could be possible for the Taung to be working with a certain group of assassins (to replace the Reborn) who have been hired to kill the mercs. The mod is progressing well thus far, but I have yet to hit the hard parts yet. Ty294  {Talk}  21:11, December 18, 2009 (UTC)
 * I was thinking that maybe he could be some ex-Nec SpecOps who was left for dead and has decided to go merc for the simple reason that he's officially dead and can now do what he likes. As for assassins...perhaps they could just be Taung intelligence commandos, or some DTM guys. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:07, December 19, 2009 (UTC)
 * Onless the DTM are actually working with the Taung. The thing is that the "assassins" would have swords and the modified "force" powers so I doubt Taung Intelligence agents would work. I had some alien assassins in mind or maybe some new sort of Taung military branch. Ty294  {Talk}  15:34, December 20, 2009 (UTC)
 * Perhaps they could be some fancy cult. Or maybe they could be specialist Taung with Force sensitivity, which the others interpret as psionic mutations, seeing as the Force isn't really understood in this era. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:12, December 20, 2009 (UTC)
 * Some sort of religous cult sounds good. Now, they are armed with melee weapons, so exactly what exactly would fit? Just simple swords? Maybe electric charged swords? Ty294  {Talk}  16:19, December 21, 2009 (UTC)
 * Just simple blades would be fine. Fixed to their wrists, maybe. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:24, December 21, 2009 (UTC)
 * I doubt I can fix a blade to their wrists. Anyway, how about the locations? The first two worlds have to be a Taung-controlled (I'm thinking a moon for one and Axra Prime for the other). Ty294  {Talk}  17:00, December 21, 2009 (UTC)
 * How will these worlds look like? I'd say some random moons in the Sinya system, yeah. Maybe we could have a gas giant with many moons and have it around that. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:02, December 21, 2009 (UTC)
 * Both will be fairly dark at the time the missions occur. I was thinking the first could be a rocky or perhaps foresty moon somewhere along the Nec/Taung border if they have one. Axra Prime would be a dusty canyon system and either at night or during an overcast day. Ty294  {Talk}  17:42, December 21, 2009 (UTC)
 * I think a dark, foresty moon would be more atmospheric. Perhaps, as I said, it could be in the Sinya system, or in the adjacent system, seeing as the Sinyans don't seem to spread much further than that. Could a twilight or dusk setting be doable? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:48, December 21, 2009 (UTC)
 * The settings on the two planets I'm editing is pretty much that way to begin with. I'm using the yavin sky textures and darking them. Basicly we'll have a dark forest moon with a gas giant above it. I still disagree with the location though, I think it should be closer to the major faction's borders since the mercs will start the game by working with one of them. Ty294  {Talk}  18:04, December 21, 2009 (UTC)
 * Remind me which major faction--the one that would make the most sense is the Sravs, as they'll have had to attack Sinya from somewhere and the Taungs were mainly concentrating towards them. Perhaps after a stint in the Sinya system they could end up chasing some person or objective to another one that's nearer what you have in mind--do they have their own ship? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:08, December 21, 2009 (UTC)
 * Yes, and that brings up another issue. Vehicles. I'm gonna have to figure out something to replace the AT-ST, Mark I & II droids, probe droids, and other things. In some cases a humanoid droid may work. Anyway, they'll have had to attack Sinya from somewhere I'm not sure where you got that idea, but the Sravs are probably fine as the merc's client. Ty294  {Talk}  19:09, December 21, 2009 (UTC)
 * What I meant was that the Sravs were expanding their borders when they looked at Sinya, so their borders should logically be in its vicinity. Anyway, I'm not sure about droids, as robotics in this era doesn't appear to extend beyond UAVs. If there's any skins for Warthog-like vehicles, buggies, or simple tanks, those might do. Incidentally, on a slightly unrelated and random track, here's a 'theme song' for the Sinyan forces: ;)  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:19, December 21, 2009 (UTC)
 * Hey, I was looking through the battles that have been created since I was gone, and I noticed that it was pretty one sided between the Taung and the Sinyans, the Sinyans won most of the battles, or it was a pyrrhic victory for the Taung. The Taung put up quite a fight against the Sravs and devote their entire lives to combat so I was thinking that perhaps I could write a few more battles to even the war out. Also by the way, the religious cult with psionic abilities could work as I believe that the Taung had a force sensitive clan that acted as the honor guard of the Mandalore.
 * Well, I think some of the battles were space-based, where the Sinyans took heavy losses anyway even in the ones they won, and plus these were only the forces of one warlord. I think they did have at least one good win. And perhaps that cult could be treated as a special operations unit by the Taung, like a Psi-ops type thing--of course, it's the Force they're using, but nobody understands that. What should we call it? Some fancy name, or something like 'Taung Psi-Ops', or both? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:59, December 21, 2009 (UTC)
 * Also Unit would you like to make these two articles: Petya Malenkov and Srav Outer Rim Exploration Flotilla. Or shall I? Still it seems kind of one-sided and I would like to even it out a little. Besides I thought the whole point was to batter the Sinyans so that they would go running to the UCW for help. Also yeah, it could be Taung Psi-Ops, it could be a special clan that could act as the honor guard of the Mandalore, or it could just be a branch of Taung Intelligence. Any of them are fine with me.
 * We changed the plan, I think--Ty can clarify. I think the Sinyans go up to the UCW for help afterwards, as we realized that the Taung get knocked out of the war before the UCW enters, I think. Anyway, I think the group could be all three--if you have any ideas, feel free to make the article, and then we can add or change stuff as need be. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:07, December 21, 2009 (UTC)
 * Ya, the Sinyans do get beat up real bad but they don't go to the UCW until after the conflict with the Taung is over. (See aftermath in Battle of Karccev.) Ty294  {Talk}  20:08, December 21, 2009 (UTC)
 * Indeed. Incidentally, Ty, what do you think of my proposed Sinyan theme? Incidentally, I was thinking of a few Sinyan weapons for before/during the Srav occupation. As there seems to be a WW2 aesthetic to the Sinyans in that time, here's my suggestions:, , ,  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:58, December 21, 2009 (UTC)
 * The second and fourth could work. I like the second best. I do have a Thompson model for JK2 that I can use as well. As for the theme, I like yours although the second track in the dark forces soundtrack (Kyle Katarn's Theme) is also kinda cool.  Ty294  {Talk}  23:14, December 21, 2009 (UTC)
 * A Tommy gun may be too conspicious, unless we have Taung in fedoras. ;) I personally like the first and the fourth best. If you could think of names, that'd be cool--remember, we aren't necesserily putting these in the mod. And I can't access that track, sorry. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:22, December 21, 2009 (UTC)
 * Taung in fedoras. That can be arranged . Also, to access that music track right-click it then press "open" and it will play on Windows Media Player. Ty294  {Talk}  23:30, December 21, 2009 (UTC)
 * Oh, I see. Nice track, but I think it may be more suited for an individual. By the way, we need to decide on names for the other two characters. Maybe it would be easier to establish callsigns first. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:33, December 21, 2009 (UTC)
 * Hey Unit do you have any images I can use for articles about Sravs in my novel?
 * One. Crop it on Paint or whatever to single out the man you want. Two. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:46, December 21, 2009 (UTC)
 * If I go through with using Republic Commando voices for some of the chars, the main guy's call sign could be "Chief" or "Boss". The second guy could be "Scorch" or "Delta", and Chestikov (the Srav guy) could be "Advisor" or "Delta". Ty294  {Talk}  23:54, December 21, 2009 (UTC)
 * Scorch and Advisor would be more appropiate. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:58, December 21, 2009 (UTC)
 * Ok, there is also "Sev" and "Fixer". Or they can go by numbers. "62", "40", "38" or "07". And note these are the nicknames/callsigns of the RC characters. Ty294  {Talk}  01:42, December 22, 2009 (UTC)
 * Maybe the numbers or the other callsigns, because that'd be too obvious, IMO. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  01:44, December 22, 2009 (UTC)
 * I like "Chief" and "Delta" for the player and Nec chars. Ty294  {Talk}  04:04, December 22, 2009 (UTC)
 * Sounds good. There anything else we need to discuss? Incidentally, perhaps per Storm's suggestion we could add one more skirmish to the Taung-Sinya campaign? And possibly create an actual article for the campaign? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:58, December 22, 2009 (UTC)
 * Sure, an attempted raid on Sinya itself would prolly be the best bet. I also think it'd be fun to involve one of the other major factions in a skirmish between the Taung and Sinyans. Wouldn't a Taung-Srav-Sinyan battle solidify our victory as the most collaborative authors in the Wiki-awards?  Ty294  {Talk}  21:48, December 22, 2009 (UTC)
 * Nah, I was thinking more of a raid on a mining colony on some moon. And I don't think the other factions would overly care, no offence. ;) So, are there any more items on the agenda regarding the mod? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:52, December 22, 2009 (UTC)
 * Well here me out on this. Say the Sravs send a task force to try and flank the Taung during the early invasion and they end up on the edge of Sinyan space where they clash with SDF and Taung raiders. The Sravs of course, ignore and forget about the Sinyans after the battle. Oh, I'll post some pics on the planets in the mod in a bit. Ty294  {Talk}  23:03, December 22, 2009 (UTC)
 * Nah, I established that the Sravs have basically chosen to forget about Sinya and that area. However, the Necs might make more sense, or perhaps a bunch of Savis who end up getting sucked into the battle. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:06, December 22, 2009 (UTC)
 * Hmm, I doubt the Sinyans would want to get into war with the Necs since there are a number of fascists in high authority in the Imperium and in all likelyhood, they'd end up allies. If anything, I'd most want a conflict with the Zayre, but of course they're prolly nowhere near the Sinyans. A faction of the DTM could work however, and it would fit into the mod. Ty294  {Talk}  01:44, December 23, 2009 (UTC)
 * Well, it could be just an isolated Nec taskforce or flotilla, that barely registers the Sinyan presence. As for Zayre, we could have a small element of them that got lost during their exodus from their homeworld, or even a rogue sect--I'm sure DT wouldn't mind, now that he's gone. Although a DTM cell would work best and maybe make the most sense, or even just random raiders. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:21, December 23, 2009 (UTC)
 * Some of this would depend on the timeline. The DTM would fit in better during the 3rd year and during the Taung/Sinyan conflict, while the Zayre would be best in between the Srav occupation and the Taung war during the Sinyan expansion. The Necs would work either way, and in fact, could be in the territory at the same time as the others and perhaps even help the Sinyan forces (or vice-versa) defeat them. We could, have both a DTM/Taung alliance vs Sinya battle during the later war, and the Nec/Sinyan vs Zayre battle during the earlier war, although it might seem strange that the Sinyans could survive all that. Off-topic: Are you having issues with the picures not showing up? The smilies and icons on this page are invisable to me at times. Ty294  {Talk}  16:12, December 23, 2009 (UTC)
 * Wait--this is the Taung/Sinyan conflict we're talking about here? The extra battle as suggested by Storm, right? Anyway, as the DTM aren't really helping the Taung outright, but it could be a small group that's ostensibly going along with them but is more concerned with gathering intelligence regarding their abilities. And I think it may be too egrerious if we have the Sinyans go through all that earlier stuff you suggested--they are a backwater planet, and they have been roughed up by war and an occupation. The best options ultimately are the DTM, Savis, and maybe a sect of Zayre. And I'm not having any problems with the page. BTW, do you have any new mod stuff to show? Like environments? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:20, December 23, 2009 (UTC)
 * Ya I was thinking more a sect of the DTM and not the main organization itself. As for images: Axra Prime: Moon suggestion 1:  A suggestion for a Taung airspeeder: .  Ty294  {Talk}  16:45, December 23, 2009 (UTC)
 * Yeah, it'd have to be a special cell or group like the DKA. As for the pics, I like them, but the airspeeder looks a bit goofy, no offence. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:47, December 23, 2009 (UTC)
 * I know, but I have little to work with. I have a couple other vehicles that are transports I'll show you later. And ya, this DTM cell should be or spy group or something. Ty294  {Talk}  18:13, December 23, 2009 (UTC)
 * You think an article should be made? What should we call it--something like Viper Cell, or some fancier name? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:14, December 23, 2009 (UTC)
 * Also, as Rhea has said, we need a new leader. I think the person is obvious: all in favor of me say aye. There's not that many of us, so I don't think a vote is necessary.  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:44, December 23, 2009 (UTC)
 * Aye. Sorry I haven't been active lately. There's been school work as usual, and I kind of forgot about the Project 'till now. ---Ping(JediCommando) 00:25, December 24, 2009 (UTC)
 * Aye. And yah, I'll make an article for that DTM cell, but I want to get an image of some of their militants first. Ty294  {Talk}  17:59, December 24, 2009 (UTC)
 * Would this do:  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:17, December 24, 2009 (UTC)
 * Actually I was thinking more a picture of my JK2 guys since we were using this cell in the mod as well, correct? Ty294  {Talk}  02:30, December 25, 2009 (UTC)
 * Ah, sorry, I misunderstood. If you having difficulty, we can just settle for a logo. Merry Christmas, btw. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:40, December 25, 2009 (UTC)
 * You too bud! Ty294  {Talk}  03:09, December 26, 2009 (UTC)
 * Anyway, like the cell article and image. What else we got? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  18:56, December 29, 2009 (UTC)
 * Not too much as I've haven't been active modding-wise during Christmas week. I have dug up my old BF project and I can work a little on that as well. As for the JK mod, there's a lot of slow work to do now so it will be a while before any other progress is noticable. Ty294  {Talk}  23:34, December 29, 2009 (UTC)
 * Okay. In the meantime, shall we go ahead with Storm's idea of an extra battle? I was thinking that the Taungs could successfuly invade a Sinyan mining moon orbiting a gas giant in their system. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:44, December 29, 2009 (UTC)
 * Sure. Have any suggestions for the planet name? I've got Riesen or Versum. Ty294  {Talk}  16:51, December 31, 2009 (UTC)
 * For the moon, or for the gas giant? Both names are good, and could be used for one or the other. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:16, December 31, 2009 (UTC)
 * It would be for the Gas Giant and the moon would simply be "Versum II" or "Riesen V" or something. The other name I will use to name the Mu Nae/Axra Prime star system. Ty294  {Talk}  17:43, December 31, 2009 (UTC)
 * I see. Well, I prefer Riesen. Who'll make the article(s)? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:51, December 31, 2009 (UTC)
 * If you or Storm have something in mind for the battle you can go ahead with that. I'll handle the location articles. Ty294  {Talk}  19:08, December 31, 2009 (UTC)
 * We haven't really made any plans, beyond what's been discussed here. I'll start the bare bones of it once you do the locations. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:13, December 31, 2009 (UTC)
 * Did you want an article on the base the Taung are attacking or can that be done later? Ty294  {Talk}  19:31, December 31, 2009 (UTC)
 * If you've got ideas, go ahead. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:38, December 31, 2009 (UTC)
 * No, not really. I wait for you to begin the battle article. Ty294  {Talk}  20:13, December 31, 2009 (UTC)
 * There. Fill up the Sinyan forces section. Oh, and here's a good image for a Sinyan heavy tank, if you need it:  Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:31, December 31, 2009 (UTC)
 * Done. And sure I could use that image. Ty294  {Talk}  00:43, January 1, 2010 (UTC)
 * Cool. If you want to add anything, feel free. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  13:38, January 1, 2010 (UTC)
 * I added some, but you'll have to expand the Aftermath section. Edit: BTW, which image to you think is better for the new SSR logo? or ?  Ty294  {Talk}  00:41, January 2, 2010 (UTC)
 * Good job. Anyway, I like the second one, but it'd be better if you got rid of the hammer and sickle or otherwise adjusted it on paint to have only the hammer or the sickle, to make it less obvious. ;) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  14:18, January 2, 2010 (UTC)
 * Here's a couple others: or .  Ty294  {Talk}  16:23, January 2, 2010 (UTC)
 * First one looks cooler. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  19:33, January 2, 2010 (UTC)
 * Okay. Is there anything else you were planning on doing? Ty294  {Talk}  21:49, January 3, 2010 (UTC)
 * Well, I think there are a few redlinks in some of your pages--the Sinyan Civil War comes to mind--that we could fill in together. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:11, January 4, 2010 (UTC)
 * Sure. Also I think we could expand some of the none-battle articles in the project. Along with that, maybe we could try to get some of our collaborative articles up GA or FA status. Ty294  {Talk}  22:14, January 4, 2010 (UTC)
 * That's a good idea. I think Reisen and Karccev have potential for GA. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:47, January 4, 2010 (UTC)
 * Karccev I think I'll do myself, but we can do Riesen and maybe the Battle of Sinya together. Also, maybe we could try a three-way collaborative FA/GA in Mu Nae. (That is, onless Storm wants to do it himself.) Ty294  {Talk}  00:21, January 5, 2010 (UTC)
 * Sounds good. Storm appears to be on one of his periodic bouts of inactivity, but I guess there's no harm in asking. Remember to fill out the BTS to the best of your ability. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  00:39, January 5, 2010 (UTC)
 * Ok. BTW, I need a name for the SDF commander on Mu Nae. Right now I've got "Kreese Vun Kericke". Ty294  {Talk}  02:49, January 5, 2010 (UTC)
 * Sounds Dutch. My suggestion would be 'Enrico Vax.' Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  15:53, January 5, 2010 (UTC)
 * "Enrico" sounds a bit hispanic to me. I try to think of the Sinyans as a combination of German, Italian and English, Although I deviated from that a little with certain characters. Ty294  {Talk}  20:17, January 5, 2010 (UTC)
 * Okay. How about 'Osoln'? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:48, January 5, 2010 (UTC)
 * "Osoln Vax" then? Ok. BTW, should be ask Storm to create a "Taung raider" article? They could be classified as members of a warlord's personal military and not the main Taung army. Ty294  {Talk}  20:54, January 5, 2010 (UTC)
 * I don't know--I always figured the Taung forces attacking the Sinya to simply be a part of the Taung army assigned to the warlord's command, like different RL armies can be assigned to different generals. Perhaps they could be another class of soldier, like scouts, or drop troops. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:04, January 5, 2010 (UTC)
 * It's fine the way it is then. I guess I was under the impression (since you were using the terms "raider force" and "warlord") that this force was somewhat independent from the main Taung army. I think maybe then, we should revise "raider force" into "taskforce" and "warlord" into "general" so as to avoid confusion. Ty294  {Talk}  21:11, January 5, 2010 (UTC)
 * Taskforce maybe, but I always imagined the Taung and Mando military structure to revolve around individual warlords, who can conduct campaigns and battles independently while having nominal control of forces under their banner when they're not united in time of full war--so warlord would be the most appropiate term. Basically, the supreme leader delegates things to the warlords of the army and lets them run wild to get them done, if you know what I mean. Because they're a warrior race and concerned with pride and honor and all that, I thought it'd be the most appropiate system. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  21:40, January 5, 2010 (UTC)
 * Okay. I've also decided to include your SDF officer in Mu Nae. Ty294  {Talk}  22:03, January 6, 2010 (UTC)
 * Nice job. I've cleaned up some of the article; can you expand the BTS? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:13, January 6, 2010 (UTC)
 * I tried, although there wasn't much to add. Ty294  {Talk}  16:36, January 7, 2010 (UTC)
 * Nice. Now, make sure it goes with all the requirement and we're good to go. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:04, January 7, 2010 (UTC)
 * Done. Now, I think we should try to get Mu Nae to FA when Storm gets back. In the meantime, we can work on Riesen and expansion on character/vehicle articles. Ty294  {Talk}  17:31, January 7, 2010 (UTC)
 * Okay. As for Riesen, you can start by expanding whatever you feel needs expanding, and as for vehicles, the Sinyan tanks and the buggy are a good place to start. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  17:46, January 7, 2010 (UTC)
 * Rhea has brought up some complaints that you may need to sort out; I can take care of the numbers one if you want. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  16:37, January 8, 2010 (UTC)
 * I'm gonna set up a Unit-Troops# (Example: Squad = 5 men, Platoon = 10 men) system for the SDF army so I can calculate how many many Sinyan guys should be involved in the battle. You can go ahead and add what you want for the Taung. Ty294  {Talk}  20:02, January 8, 2010 (UTC)
 * Okay. If it's supposed to be a planet-wide battle, it's gonna have to be a few million at least. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:04, January 8, 2010 (UTC)
 * Well I've put about 1.5 million, although you may think that is to low. But keep in mind Sinya isn't very vastly populated. Ty294  {Talk}  20:57, January 8, 2010 (UTC)
 * Well, if it's for just one part of the planet or a continent, that may be within reason. Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:57, January 8, 2010 (UTC)
 * Ya, because if you look at the image I have for Karccev, the planet is half frozen wasteland. And on a freezing planet like this, most of the population would likely stay fairly close together anyway. Ty294  {Talk}  21:01, January 8, 2010 (UTC)
 * Um, I've decided to change the Cruentus mod from a story-based mod to a basic go-around-and-shoot-your-enemy mod. Instead of having a set of certain characters, I think it would be a cool idea to allow the player a choice between several charactes, factions and locations. Of course, there is the issue of finding the right models for certain factions, but I may be able to get some that will work. Ty294  {Talk}  23:29, January 15, 2010 (UTC)
 * That's a pity--but maybe we could still keep the story using stills from the game. ;) Still, looking forward to what you come up with. Will it just be mindless slaughter, or something like the BF series? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  23:48, January 15, 2010 (UTC)
 * Well, it will still be like the original version of JK2 in the sense that, you will go thru the same levels, fight the same enemies and solve the same puzzles, as it was always gonna be. Basicly what I can do is change textures so it looks like your on a differant planet, change models so you are a differant character, and the music so it appears to be a differant era. The only differance is that I originally wanted the mod to include a story, however, the fact that it is almost impossible to replace every voice file in the game changed my mind on this. So, in the end, the battles locations and gameplay may be Cruentus-like, but the cutscenes will still tell the story of JK2. While you may hear differant grunt/death sounds for the characters, the cutscenes will still feature the voices of Kyle Katarn, Luke Skywalker and Desann. I think it'll be way easier to actually have a storyline in the BF series since I can create new stuff from scratch. Ty294  {Talk}  00:02, January 16, 2010 (UTC)

Congratulations! Battle of Karccev (Cruentusian War) is now a good article! - Brandon Rhea  (talk) 18:47, March 9, 2010 (UTC)
 * Hey Unit, if you're around, I willing to resume work on the project if you want. Ty294  {Talk}  00:12, March 21, 2010 (UTC)
 * Well, now I'm back, so I'm ready if you are. :) Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  14:49, April 11, 2010 (UTC)
 * Great! Anyway, while you were away I began to work on my Cruentus mod again. Instead of the original story, I've changed it into a short two-level game. The name is "Rescue on Riesen III" and, as you can imagine, it involves Riesen III. The story is about a group of SDF Marines who were captured on Riesen III during the battle there. Rather then executing them, the Taung commander decided to keep them alive as slave laborors in one of Riesen's many mines. Somehow Sinyan command learns of this and Tylars sends a commando (codenamed "Delta") to recue them from the prison. Here is some info on what I've got right now. Ty294  {Talk}  19:19, April 11, 2010 (UTC)
 * Looks cool! I'd like to see some images, or maybe even some videos. :) I also think we were intending to make the battle of Riesen a GA. Are you still up for that? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  20:06, April 11, 2010 (UTC)
 * Here's a few pics:, and   Ty294  {Talk}  22:32, April 11, 2010 (UTC)
 * Nice. Is the meteor-type thing in the first pic supposed to be a drop pod, orbital bombardment, or what? And do you think we could use any of these for the article, if you feel like making it a GA? Unit 8311 [[Image:1110 Big small.jpg|20px]] Talk!  22:37, April 11, 2010 (UTC)
 * Well, actually its a meteor. Which I was meaning to ask you, were those things falling from the sky in the pic used for the Battle of Riesen III meteors or drop pods? And yes, we can use pics from my mod in the article. Ty294  {Talk}  22:57, April 11, 2010 (UTC)