Armed forces of the Tetrarchy of Mezlagob

The armed forces of the Tetrarchy of Mezlagob were the two agencies responsible for the expansion of the Tetrarchy, as well as (ostensibly) its defense, although this function only came into real prominence during the Great Liberation.

Composition of forces
The Tetrarchy military consisted of two primary subdivisions.

The Tetrarchy Army was responsible for all ground-based military movements. Foremost among these were invasion and pacification of systems not yet under Tetrarchy control. The Army also maintained control over forcibly held systems and was used to suppress rebellion. Finally, the Army served as a last line of defense against systemary invasion by hostile powers.

The Tetrarchy Navy consisted of all personnel and vessels not under the authority of the Army, including all capital ships and s. In addition to supporting systemary invasion and transporting the Army from one system to another, the Navy rooted out pirate threats, hunted smugglers, and was the first line of defense against invaders.

Leadership
The four Tetrarchs had foremost authority over the military and authority to initiate battle campaigns or authorize invasion of individual worlds. However, day-to-day command authority and strategic planning was left to a Supreme Commander voted in by majority vote of the Tetrarchs. Usually an Army General or a Navy Admiral, the Supreme Commander served at the pleasure of the Tetrarchs and could be dismissed by the same majority that appointed him.

The Admiralty and General Staff of the two military services performed in advisory and staff roles to the Supreme Commander, although each of the Tetrarchy's three sectors had its defenses commanded by an Admiral, with a Vice Admiral and General as his executive officers. Traditionally, the Admiral of the Mezlag sector often became the Supreme Commander during a vacancy, although the highly-respected Admiral Garyth Quorr was commander of the Vall`to sector before his promotion. Sector Commands had authority to defend their sectors or assist local governors in pacifying rebellion.

Individual planetary governors themselves could direct the Army forces stationed on their systems in order to suppress revolts or assist law enforcement, but could not direct them offworld. In addition, the Navy remained solely under the main command structure, preventing governors from obtaining the means to move forces from system to system.

Organization
Though all Tetrarchy forces were under the command of the Tetrarchs and the Supreme Commander, they were divided into the three sectors. The three military depots—Ommol, Baes, and Tizgo V—were the main bases and staging areas for military campaigns in their respective sectors. Aside from the depots and sector capitals, several major worlds of the Tetrarchy, including Hudrel, Telacia, and Dolomir had their own defense fleets as well.

Forces were usually dedicated to operations only in their sectors, although the Supreme Commander could move forces and retask battle groups at will.