Begeren design document

This page is for the Begeren world for Star Wars: Knights of the Old Republic: Fall of the Empire.

Overview
Like Korriban this place is a Sith World that has now fallen under the control of the Republic, only it has been there’s for many generations. Player’s will either need to fight their way through this world, sneak past everyone, or go through formally. If doing the latter player’s will need to do a sidequest taking place in the Cantina which involves the PC trying to get money out of a man who owns a Republic General after losing a bet. Player’s can convince or threaten the man to give up something personal to make up the money or Player’s can pay off the bet themselves. Also at the cantina another sidequest that be started includes an archaeologist requesting information about the fate of a another archaeologist who was last seen in the Mines, it will later be revealed he turned into one of the crazed men in the Underground Temple.

Area Background
Begeren was originally part of an ancient Sith Empire during and prior the Great Hyperspace War. Monuments of noteworthy Sith were constructed by slaves which ended up costing hundreds of their lives.

After the Great Hyperspace War Begeren was token under control by the Republic and they started to build a gemstone quarry to take the planet’s natural resources. This resulted in various Sith Monuments being destroyed.

Locations
Landing Space: This is where the Night Vulture will be docked. Various Republic troops will be here and will attack on site if you are hostile or admit being a Sith. The map is pretty large and has the locations to the Cantina on the right and the entrance to the Mining area’s to the top north. To reach the Mining area’s player’s will either need to get proper authorization, use the mind trick power, or simply kill the guards.

Cantina: A relaxed spot where the PC can play Pazakk or Swoop Race. There will be a man here that player’s will need to talk to in order to get proper authorization. Speak to him and complete his sidequest, which involves getting some credits out of someone who owns him for losing a Swoop Race game.

Mining Entrance: Another large area. This place is armed extremely well by Republic troops so if using brute force to get past be cautious here. To the upper left is the entrance to the Mines. To open the door player’s will need to have a high security character or use a high security companion like Byron, X1-Z6, or HK-47 to slice open the door. Otherwise player’s will need to let the Republic Overseer open the door.

The Mines South End: This place is filled with the remains of Sith Monuments. A mostly narrow map that can led off to side corners at times. The north end has the entrance to the Mines North End. Before heading deeper, the Republic solider will warm the PC’s of the dangers up ahead.

The Mines North End: Similar to the previous map but filled with dangerous crazed Republic solders and some spots are filled with deadly poison and ground mines. Going on further will led to the finding of a entrance to a secret underground temple.

Underground Temple Main Floor: Another map filled with crazed Republic solders. The center of the map has the main chamber which is pretty huge and where players will confront Savik Lorng if they come to this world last. The entrance to the Chambers will be in the east.

Underground Temple Chambers Floor: As the Sith Holocron is located in this map only the main character can come here. Fortunately, everything in this map is already dead and player’s will simply need to go from room to room to reach the Holocron.