Carnivon

{{Sentient


 * imageBG=fff


 * image=
 * name= Carnivon


 * planet=Orare2


 * language=Carnivese


 * height=1.89 meters


 * length=


 * wingspan=


 * skincolor=Black,Blue


 * haircolor=


 * feathers=


 * eyecolor=Black,Blue


 * distinctions=


 * lifespan=78 years


 * races=


 * members=

'''The Carnivon are humanoids native to the planet of Orare 2. Prior to the more extensive exploration of wild space, the Carnivon were basically an unknown peoples. Like the Gungans the Carnivons are able to combine machinery with biology.

Biology
Starting life as neonates, Carnivons develop into tall beings with extremely flexible Spines and durable skeletons (composed of resilient bone). Strong muscular limbs with sharp claws allowed for running good distances, climbing tall trees, fighting and swimming capability. Sharp, durable and retractable claws also aide them in climbing as well as fighting, emotions like aggression, friendship, and fear are meanly expressed through body language as well as vocal. They have small ears and eyes that seemed non existent. Unexpressive faces and noses that attach from the forehead to the mouth are signatures of Carnivon physiology. Sharp canines and carnivores teeth allow them to eat large meaty animals, while a layer of tough skin on the head allowed protection form occasional falling fruit, small branches or during fights. A Carnivon's arms end in four digits, and their feet have four toes. Females are a tad larger with pouches and are slightly less aggressive. As male Carnivon age some, developed purple marks on the sides of there heads. Carnivons have a vary strong sense of smell allowing them to smell pray up to a half mile up wind. They also boasted very sharp hearing, allowing them to here frequencies both below and above that of most humanoids.

Carnivon Society and culture:
Carnivons live in clans called neds each of these is made up of 30 to 50 members of various family's, each led by a leader known as an ahpla. There are many of these neds across the planet. Each having up to 650 square kilometers, while each may have miner differences for the most part they are all the same in there daily life and beliefs. Aggressive peoples the carnivons are barley tolerable with others of there own kind form another ned and will often fight with each other if they are cot trespassing on another's territory, so they don't take well to outsiders. Though if they bring a suitable gift for the particular Ahpla then they may be granted an audience with him or her. Among members of there own neds they are kind and caring with hunting in packs of about 5 or 6. Young carnivons will stay with there family till they're about 18 at which time they go though egnellahc or challenge which is a fight that can some times result in the death of one of the participants. If the looser survives they are taken to the edge of there property and left there to either survive or die on there own.

Carnivons society view the hunt with a kind of spiritual reverence and honor of the upmost importance as well, one customs is that of applying tniap or paint, to there faces before a hunt or battle. If none was had it was created, even before dealing with trespassers, during this time the trespasser or trespassers are put in a holding sell and given the materials to create some for themselves before they are dealt with. If the members of the trespassing ned won they could either join resident ned by requesting the noitpoda or clame the territory for themselves forcing the others to leave. However if they loose they are either killed or kept as slaves.

After a hunt or fight the hunter or winner would take the skull of there kill, cleaning it then presenting it in there home as a trophy. This being said the home of an older Carnivon can have many skulls and other bones from kills. Do to there aggressive neater and there views on fighting if a Carnivon shows a fear or unwant to fight they are vewed as cowards and there fore are given the htaed fo emahs or death of shame. The Carnivon's treatment of the dead depends on how the person died. But in general there is usually a calibration with food and different kinds of entertainment, from lamina fights, and a trops doolb of some kind. If a carnivon died during a hunt or in battle then there death would be reenacted in a wohs. During this ceremony even the young take part in mock battles or gniraps sessions, all of which culminate in the members of the deceased’s ned taking the body to a clearing and a ceremonial burning to both send the person to the next world as well as to prevent animals from eating them. How ever if the person was killed in the htaed fo emahs then there is no calibration or burning. They just simply take the body to the edge of there taritory and leave it.

From day one Carnivon children have to be tough for only one of the 4 or 5 of the neonates will make it to the pouch. As soon as a dlihc is able to wake and run with out teetering they begin to learn to fight. This is done by practicing with ones parents as well as sparing matches with other youngsters all with there claws retracted so as to minimize the ingress. When they are old enough to climb the trees well the sparing matches become rougher do to the use of ones claws. Nothing is hidden form the young not even the cleaning of a kill or a parent’s new trophy.