Star Wars Battlefront: Commanders

Star Wars Battlefront: Commanders, sometimes called Battlefront IV by fans and commonly abbreviated as SWBFC or BFC, is the sequel to DICE's Star Wars Battlefront, as well as the Sixth title in the Battlefront series.

Overview
The gameplay is much more expansive than any of its predecessors, featuring massive engagements between up to 64 players and up to 250 AI. In many modes, players take the role of a field officer, with the ability to command groups of AI units. The game also features a story campaign and galactic conquest mode makes a return.

Eras
The game features three eras:
 * Clone Wars (Republic vs. CIS)
 * Galactic Civil War (Rebels/New Republic vs. Empire)
 * The Awakening (Resistance vs. First Order)

Gamemodes
The game features some modes from the preivious game as well as 6 new modes:
 * Blast
 * Commander
 * Demolition
 * Fighter Squadron
 * Hero Duels
 * Heroes vs. Villains
 * Naval Strike
 * Supremacy
 * Walker Assault
 * Missions
 * Battles
 * Hero Missions
 * Infiltration
 * Survival
 * Trials

Commander
Commander mode is the largest mode of the game. This mode has siege-like objectives that are unique to each map. The player(s) control large armies and build stuctures to attack/defend the objective.

Demolition
A TDM-like mode where players control ground vehicles.

Hero Duels
Where two players go head-to-head as hero units.

Naval Strike
Simullar to Battlefront II's space assault mode, but larger in scale.

Hero Missions
Campaign-style missions where the player is a hero.

Infiltration
Campaign-style mission where the player commands a squad of special forces units.