Guard Ship design document

This design document is for the prologue for Star Wars: Knights of the Old Republic: Fall of the Empire. Much like the prologue from The Sith Lords this part is optional and can be skipped if wanted.

Overview
This optional tutorial level is where the story starts. Players with control Byron and explore two maps of a location named the Guard Ship, which consists of only 2 maps. The goal is to locate and rescue survivors however the only other people you meet are Rogue Sith Solders who will attack you on sight.

There are several hologram recordings that can be found within a Brief Room in the Main Level and the more on the Bridge. These are not important to completing the tutorial but do offer back-story as to what happened.

As soon as players reach the Bridge they will realize there are no survivors and must make their way back to the Night Vulture. Along the way they will have to fight against more Rogue Solders.

Area Background
The Guard Ship was simply designed to protect the Research Facility from the planets surface from invasion or attack. However a couple of spy’s working for the Rogue Sith discovered the importance of the Research facility and both secretly stroke. The spy on the Guard Ship send out a distress message to his Generals and also sabotaged the defense forces killing everyone, however the injured caption caught him to be the spy and killed him then made his own message to the Empire before dying himself.

Locations
Guard Ship Main Level: This big section contains the hanger, a brief room, several storage and bedrooms. The brief room contains some data recordings and logs that details events prior.

Guard Ship Bridge: Besides a few enemies, loot and more logs/recordings there isn’t really anything important here.