Pirate Tech Tree (Aftermath)

If you choose to play a Pirate based faction in Aftermath (Galaxy Game) then you have the ability to access these unique bonuses. (Note: If you change government types you lose all bonuses and have to start again). By becoming a Pirate faction you receive certain affects to your faction as listed below:

Pirate Faction
(Pirate Factions operate differently to the other factions in that they employ similar features to the Zann Consortium from Star Wars: Empire at War).
 * Pirates can perform raids on trade in order to gain credits but with a 30% risk of failing.
 * Pirates can spend credits to set up bases on any planet. Bases allow them to siphon 1% of the planet's income meaning that the planet's owner gets 99% of the income and the pirates get 1% of it. The 1% rises by 1% every 2 years till it reaches 5% where it stops.
 * Pirate bases can be destroyed by the planet owners without the need to declare war, likewise pirate raids can be halted without causing war.
 * A destroyed pirate base or halted raiding operation causes the pirate faction +10 unrest per base or operation.