Dromund Kaas design document

This design document is for Dromund Kaas. Which is the second section of Star Wars: Knights of the Old Republic: Fall of the Empire. Details to not include any possible side-quests.

Overview
Dromund Kaas is the secret capitol of the Sith Empire, as it has been for thousands of years. Kaas City is the heart of their home and where the PC will explore. The city is broken up into 13 maps. However some are only accessible during story quests.

When first arriving players must report to the Dark Council with Scarlett while Byron goes off to do the same for the Imperial Intelligence. After speaking to them Byron will able to join the party and Scarlett will take the PC to the local Sith Academy and there players will combat train against her then Darth Thais will arrive (with his two slaves Sara and Thomas behind him) to speak with the PC. (If playing as a Sith Inquisitor you can offer him to teach you Force Forms however he will not be able to until later.)

After speaking with Darth Thais the Dark Council will request your attendance and on behalf from the Emperor will send the PC to the Dark Temple to locate a Sith holocron. While exploring the Temple the player must fight against other Sith who have been driven mad from the holocron’s power. When just at the entrance to the holocron’s room any companions with the player will start to feel sick and not well (droids will start feeling similar signs). The PC must go on to reach the holocron alone and when they do a force phantom appears and must be fought. After dealing with it the PC can either destroy the holocron (Light Side), leave it alone (Neutral), or absorb it’s power (Dark Side). Also absorbing it’s power will cost a –2 influence penalty to all companions while destroying it grants a +2.

When returning to speak with the Dark Council they will send the player to the Emperor’s Thrown Room (alone that is) where Scourge will greet the player then led them to the Emperor. The Emperor will explain the nature of why he send the PC to the temple and the importance of the holocron. Suddenly the PC is given a vision of more similar holocron’s and their locations. The Emperor sends the player on a quest to locate all of them. When returning to the Night Vulture/Ebon Hawk Darth Thais and his two slaves from before will join the player on their quest, on behalf of Scarlett’s wishes. The player can now take off to any of the planets and begin their main quest: Ziost, Ashas Ree, Khar Delba, Begeren, Bosthirda, Athsis, and Korriban.

After selecting a world, the scene pins to Naiko and Darth Namla being given orders by Darth Exitium on what to do next. Wait for the arrival of the PC and his companions.

Area Background
Since the end of the Great Hyperspace War, the Sith has been wondering through the galaxy for many years until the Emperor led them to Dromund Kaas. It is here they settled and begun to rebuild their Empire. One of the key people who helped restored the Empire was Odile Vaiken who structured the Imperial Military. After thousands of years, the Sith had build a whole city here and expanded themselves to other unknown worlds, building up their army and collecting many slaves. As of recently, Kaas City has become a hot spot for civil unrest due to the prolonged civil war against their Rogue counterparts, which also lead to an economic collapse.

Locations
Hanger: A large section which contains a few different hangers. The Night Vulture is docked is the center bay, while the southern bay contains a speeder that the player will use to reach the Dark Temple. Northern Bay is empty say for some items.

City Square I: A vary large area that leads players to different places. To the west is the Hanger, in the south is the Nexus Room, East leads to Square II, and the north to Imperial Citadel.

City Square II: Just like Square I. The west leads back to Square I, north is Imperial Intelligence, the east is the Apartment entrance, and the south is where the Sith Academy is located.

Apartments: A circle shaped map with 7 rooms.

Nexus Room: A cantina where the PC can play Pazakk against other NPC’s or Swoop Race.

Imperial Intelligence: A pretty lengthy map with long turning corroders and several different rooms of varying sizes. Imperial Citadel – Entrance Floor: Like Imperial Intelligence; very lengthy map with twisting halls and lots of different rooms.

Imperial Citadel – Dark Council Chamber: A circle sized map where the Dark Council meets. To the very far north of the Chamber is a pad with a speeder that takes you directly to the Emperor’s Thrown Room. This location cannot be explored and only accessible during cut scenes.

Imperial Citadel – Emperor’s Thrown Room: First there is the maze like corroders where Scourge will meet you. He will led you to the actually thrown room. The thrown room itself is a very large rectangle shaped and the Emperor sits on a big black chair which itself is on a small platform. Again seen only in cut scene.

Imperial Citadel – Prison Section: Not explorable for this section of the game but will be by the final battle if HK-47 is recruited as a companion.

Sith Academy: Structured just like Imperial Intelligence and Imperial Citadel – Entrance Floor besides a large oval shaped room in the middle.

Dark Temple – Main Floor: Just like Imperial Intelligence and Citadel Entrance Floor but much, much more, gloomy.

Dark Temple – Holocron Room: A very small room with only the Sith holocron. There is nothing else here.